Grinder
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Grinder 5 | |
---|---|
HP | 40 |
HD | 6 |
XP | 281 |
Speed | 10 |
AC | 3 |
EV | 11 |
Will | 20 |
Attack1 | 11 (hit: pain)
|
Resistances | rC++, rPois+, rN+++, rTorm, rRot |
Vulnerabilities | Holy, Holy wrath, Silver |
Habitat | Land |
Intelligence | Normal |
Uses | Starting equipment Open doors |
Holiness | Demonic |
Size | Little |
Type | shadow imp, shadow imp |
Flags | Evil Template:No HT wand flag See invisible Speaks Unique |
An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. He has a tendency to complain and make inane statements. |
Useful Info
Grinder is a dangerous unique shadow imp who tortures his victims, paralyzing them and then inflicting pain until the subject dies. He is notorious for killing characters long before they have the means of facing him.
Location
- The Dungeon:3-6
Spells
Spell set | ||
---|---|---|
Slot1 | Pain (d10) | Demonic flag |
Slot2 | Paralyse | Demonic flag |
Slot3 | Blink | Demonic flag |
Tips & Tricks
- Encountering an early Grinder can be extremely dangerous, as his paralysis is almost guaranteed to end the game for very low-level characters. Definitely consider ignoring him for the time being and coming back when you're a little better prepared. He's normal speed, so if you turn around and flee while he's at the edge of your line of sight, you'll probably be able to reach a staircase safely. Return to the floor through a different staircase and come back for him when you're more experienced.
- If you decide you do want to kill him immediately, use whatever tools you have access to. Don't be afraid to drink those potions of heal wounds you just identified if you get badly injured. Any sources of magic resistance you can wear are strongly recommended.
- He is a very bad target for a wand of polymorph. As demons can only turn into other demons, he is very likely to turn into something even more dangerous. A hellion is a likely result.
History
Prior to 0.8, Grinder would spawn on D:6-12, wield a (sometimes pain branded) club, and knew Brain Feed instead of Paralyse.
Categories:
- 0.15 articles
- Hit type
- Pain flavour
- Cold resistance
- Cold resistance 2
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Holy vulnerability
- Holy wrath vulnerability
- Silver vulnerability
- Normal intelligence
- Starting equipment
- Open doors
- Demonic holiness
- Little monsters
- Evil
- Evil monsters
- See invisible
- Speaking monster
- Unique monsters
- Monsters
- Spellcaster