Grinder

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Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Grinder 5Grinder.png
HP 25-52
HD 6
XP 276
Speed 10
AC 3
EV 11
MR 20
Attack1 11 (hit: pain)


Type of Meat None
Resistances rC++
rPois+
rRot
rN+++
rTorm
Vulnerabilities Holy
Silver
Habitat Land
Intelligence Human
Uses Starting equipment
Open doors
Holiness Demonic
Size Little
Type shadow imp, shadow imp
Flags
See invisible
No high tier wand
Speaks
Unique
Female
An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. He has a tendency to complain and make inane statements.

Useful Info

Grinder is a dangerous unique shadow imp who tortures his victims, paralyzing them and then inflicting pain until the subject dies. He is notorious for killing characters long before they have the means of facing him.

Location

Spells

Spell set I
Slot1 Pain (d14) Magical flag
Slot2 Paralyse Magical flag
Slot3 Blink Magical flag

Tips & Tricks

  • Encountering an early Grinder can be extremely dangerous, as his paralysis is almost guaranteed to end the game for very low-level characters. Definitely consider ignoring him for the time being and coming back when you're a little better prepared. He's normal speed, so if you turn around and flee while he's at the edge of your line of sight, you'll probably be able to reach a staircase safely. Return to the floor through a different staircase and come back for him when you're more experienced.
  • If you decide you do want to kill him immediately, use whatever tools you have access to. Don't be afraid to drink those potions of heal wounds you just identified if you get badly injured. Any sources of magic resistance and negative energy resistance you can wear are strongly recommended.
  • Consider using a potion of lignification if you have one. Tree form is immune to Pain and has a high AC in case you get paralysed. Just be careful of other enemies in the area.
  • He is a very bad target for a wand of polymorph. As demons can only turn into other demons, he is very likely to turn into something even more dangerous. A hellion is a likely result.

History

Prior to 0.8, Grinder would spawn on D:6-12, wield a (sometimes pain branded) club, and knew Brain Feed instead of Paralyse.