Ring of slaying
This ring increases or decreases the wearer's effectiveness with ranged weapons and melee attacks. |
A ±X ring of slaying affects the accuracy and damage of your melee (including unarmed), ranged, and auxiliary attacks. The modifier ranges from -6 to +6; negatively enchanted rings are usually cursed.
A functionally identical effect occasionally appears on artefact jewellery and armour, denoted as "Slay ±X".
Desirability
Very high, if the bonus is decent. Having more damage means killing enemies faster and being exposed to their attacks less.
Characters with fast weapons and/or auxiliary attacks stand to benefit more from slaying, as it is applied per hit.
History
Before the weapon enchantment merge in 0.15, rings of slaying had two distinct bonuses--one for accuracy, and one for damage.
Prior to 0.10, slaying was more powerful as it was included before the weapon skill multiplier.