Throw Ally

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Throws a nearby ally at the monster's foe, doing minimal damage and landing the thrown monster nearby.

Throw Ally is a monster-only spell which launches a friendly monster at an opponent. In effect, the cast causes an adjacent monster to blink adjacent to the victim, and deals damage to the target (you) in the process; with iron giants, that unavoidable damage, from the throw alone, can be significant (1d88).

Robin can throw goblins and hobgoblins. Polyphemus can throw yaks, death yaks, and catoblepi. Iron giants can throw any adjacent, allied monster of any size1, and, yes, that means: dragons, Hell sentinels, juggernauts, and even other fellow iron giants.

The following enemies cast Throw Ally:

History

  • Renamed to Throw Ally and generalized in 0.17.
  • Goblin Toss was added in 0.16.

Footnotes

1The only things Iron giants can not throw are avatars (which are linked to a conjurer) and projectiles: that is, Battlespheres, Spectral weapons, Orbs of destruction, Ball lightning, Spatial vortices. (A dancing weapon is not a Spectral weapon and is throwable.)