Deep elf zephyrmancer
Version 0.27: This article may not be up to date for the latest stable release of Crawl.
For a list of all deep elves, see list of deep elves.
| deep elf zephyrmancer e | |
|---|---|
| HP | 26-54 |
| HD | 9 |
| XP | 570 |
| Speed | 10 |
| AC | 0 |
| EV | 13 |
| Will | 40 |
| Attack1 | 5 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | elf, elf |
| Flags | Speaks Warm-blooded |
| An elf with singular focus on the magic of the air, leaving little time to study anything else. |
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Useful info
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Lightning Bolt (3d16) | Wizard flag |
| Slot2 | Blink | Wizard flag |
History
Deep elf zephyrmancers were added in 0.27 as an electricity-focused version of the deep elf mage.