Staff of Wucad Mu
A crystal staff overflowing with magical energies, which can be channeled by a skilled wielder to allow them to cast spells without exhausting any of their own magical energies — at the risk of damaging the user's mind. |
+9 staff
Channels MP (may refund the MP of spells cast by the wielder)
Contents
Mechanics
When casting a spell while wielding the staff of Wucad Mu[1], you have a 3 * Evocations / 108
chance of regaining the MP used in the spell (75% chance at 27 Evocations). This chance stacks with the chance from wielding an orb of energy -- see the Channeling page for more details.
Each time this happens, you have a 1 / (Evocations - MP cost)
chance of either being confused for 1 + 1d4
turns or losing 1-5 intelligence.
Desirability
The staff of Wucad Mu[2] is most useful for characters that have invested heavily in both Evocations and magic - aka, users of another magical staff. Without high Evocations, you have little chance of refunding your MP, and run the risk of incurring deleterious intelligence penalties; without significant training in Spellcasting and magical skills, you have nothing worth spending large amounts of MP on (or indeed much MP to work with). Evocations is a bit hard to train here; many evocable items are redundant with a decent spell repitore.
Keep in mind that successfully activating the staff refunds the cost of spells you cast, instead of providing the MP for the spells up-front -- the staff of Wucad Mu does little to help those who have run out of MP entirely. Regardless, the ability to cast your most powerful spells even a few more times can and will make a difference between victory and running dry mid-fight. Overall, it is a powerful item balanced by its fair share of drawbacks, assuming you're casting spells in the first place.
Ziggurat raiders have the high-level spells to cast and the XP to spare; they'll find few better items to wield for general use. While confusion is annoying for lichform players, a source of Clarity will block it entirely, while Intelligence drain will be cured near instantly.
Djinn do not use MP and cannot activate the staff of Wucad Mu.
History
- In 0.28, sources of channeling were made stackable. Wucad Mu refunds MP 1.5x as much (now counting as 3 sources, but each source was halved).
- In 0.27, the staff was buffed: it refunds MP more often (1.5x) and refunds MP even when it backfires.
- Prior to 0.26, the staff of Wucad Mu could be evoked to restore MP, but had a chance of backfiring when used in this manner.
- Prior to 0.20, the staff's negative effects were based on Divinations miscast effects.
- Prior to 0.12, the enchantments on this weapon depended on intelligence and were capable of reaching up to +22/+13.
- Prior to 0.11, this item appeared as an ephemeral quarterstaff when unidentified.
- Prior to 0.8, this staff would occasionally cause miscast effects simply by attacking with it.
References
- ↑ spl-cast.cc:685 (0.28.0)
- ↑ art-data.txt:269 (0.28.0)