Quicksilver elemental

From CrawlWiki
Revision as of 15:45, 5 August 2022 by Oneirical (talk | contribs)
Jump to: navigation, search
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
quicksilver elemental EQuicksilver elemental.png
HP 52-107
HD 16
XP 1245
Speed 10
AC 1
EV 20
Will Immune
Attack1 30 (hit: antimagic)


Resistances rF+++
rC+++
rElec+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Large
Type elemental, quicksilver elemental
Flags See invisible
Batty
Unbreathing
Unblindable
A mercurial spirit drawn from the elemental plane of earth. It exists in this world by inhabiting a shimmering body of liquid metal.

Useful Info

Quicksilver elementals are swift-moving antimagic menaces found in the Iron City of Dis. Their combination of status effect-dispelling bolts and MP-draining attacks make them particularly lethal to casters. They tend to move in erratic patterns.

Spells

Spell set I
Slot1 Quicksilver Bolt (3d20) Natural flag,
Breath flag,
Noisy flag

Tips & Tricks

  • Users of powerful form-changing Transmutations should be particularly cautious around this creature. Getting hit with their bolts will unravel most enchantments, including useful buffs such as haste, Death Channel or any Form-changing spell like Necromutation.
    • This is particularly lethal to armour-restricted species, like Felids or Octopodes, who can lose the effects of Statue Form or Storm Form on a whim and be left with a negative AC score thanks to Dis’s corrosive atmosphere.
  • Casters should avoid being hit in melee at all costs, as a single attack can easily take out large portions of their MP bar. Despite their name, these elementals have normal speed, and are thus easy to kite.

History

Quicksilver elementals were added in 0.28.