Ring of magical power

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Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Ring of magical power
Icon Ring of magical power.png
A ring that increases its wearer's reserves of magical power for so long as it is worn.

Wearing a ring of magical power increases your max MP by 9. This also results in a small increase to MP regeneration. The effects of multiple rings of magical power and other +MP items stack.

When removing the ring, 9 MP will retroactively be removed, even if you weren't at maximum MP. There is no extra penalty when removing this ring at 0 MP.

Desirability

Casters will appreciate having this ring. For a caster, 9 MP can make the difference between winning the fight and being forced to run away. It's most useful in the early game, since it gives a flat +9 MP. Going from 10 MP -> 19 MP is a much bigger jump than 50 -> 59 MP. As the value of +9 MP decreases, don't be afraid to switch to a different ring.

Can also be good for spirit shield, especially for low HP species like Vine Stalker and Felid. A ring of protection may be stronger on average, but the extra +9 HP can always prevent one-shots - AC only has a chance to.

For non-casters without spirit shield, MP is generally unimportant. Can be helpful for infusion or when spamming god abilities, but other rings are generally better.

History

  • Prior to 0.29, MP-increasing items did not decrease MP when removed (beyond lowering the maximum).
  • Prior to 0.17, raising MP over a certain limit had diminishing returns. Any max MP over 50 was halved, so 52 MP would be reduced to 51, 54 to 52, and so on.
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry