Vault warden
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
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vault warden @ [[File:{{{tile_name}}}.png|32px]] | |
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HP | ? |
HD | ? "?" is not a number.
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XP | ? "?" is not a number.
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Speed | ? "?" is not a number.
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AC | ? "?" is not a number.
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EV | ? "?" is not a number.
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Will | ? "?" is not a number.
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Attack1 | ? (hit: plain)
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Resistances | None |
Vulnerabilities | None |
Habitat | land |
Intelligence | Normal |
Uses | Weapons & armour |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Warm-blooded Speaks Spellcaster Actual spells |
? |
Useful Info
Vault wardens are the heads of security in the Vaults. These sentries have the ability to seal shut any number of doors in their line of sight, locking you in with them until the warden is slain or sufficient time has passed. As they usually travel with a sizable band of allies, this can be an extremely dangerous prospect.
Spells: ?
Tips & Tricks
- Need to escape but don't think you can survive the warden and his allies? Don't be afraid to teleport. You may wind up in an equally dangerous scenario, but it's better to chance that than get killed.
- If you absolutely need to open a door that a vault warden has sealed and don't have the time to kill him, there are a number of options for simply destroying it:
- Wand of disintegration
- Lee's Rapid Deconstruction
- Shatter (though this will may very well kill the warden anyway)
- Lugonu's Corruption
History
Vault wardens will be added in 0.12.