Deep elf archer
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all deep elves, see list of deep elves.
deep elf archer e | |
---|---|
HP | 33-67 |
HD | 10 |
XP | 667 |
Speed | 10 |
AC | 3 |
EV | 15 |
Will | 80 |
Attack1 | 21 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | elf, elf |
Flags | Archer Speaks Warm-blooded Don't melee |
An experienced deep elf fighter with a penchant for ranged combat. |
Contents
Useful info
Deep elf archers are skilled ranged fighters who can also cast a few Hexes. They can be found in the Elven Halls. They also occasionally appear elsewhere.
Spells
Spell set I | ||
---|---|---|
Slot1 | Blink Away | Wizard flag |
Slot2 | Slow | Wizard flag |
Slot3 | Confuse | Wizard flag |
Slot4 | Repel Missiles | Wizard flag |
Tips & Tricks
- As they have Repel Missiles, fighting them in a ranged duel is less effective than usual (but not impossible). Ways to lower their EV, such as BVC or a wand of roots, are effective if you try to do so.
- Their hexes aren't as dangerous as the likes of orc sorcerers or deep elf high priests, but if you don't have good willpower, you should keep them in mind.
History
- In 0.32, deep elf archers will have Blink Range instead of Blink Away.
- Deep elf archers were introduced in 0.18.