Ancient zyme

From CrawlWiki
Revision as of 05:24, 1 January 2016 by Flameboy99 (talk | contribs)
Jump to: navigation, search
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
ancient zyme xAncient zyme.png
HP 36-69
HD 8
XP 327
Speed 10
AC 6
EV 6
MR 60
Attack1 16 (hit: plain)
Attack2 16 (hit: plain)

Type of Meat None
Resistances rPois+, rN+++,
rTorm, rRot+++,
rDrown, rWater
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Non-living
Size Medium
Type ancient zyme, ancient zyme
Flags Levitate
No stairs
See invisible
A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence.

Useful Info

Ancient zymes are pestilential floating things which inflict sickness by their mere presence. Thankfully, they are not especially durable. They can be found in the Abyss.

Tips & Tricks

  • Characters with rotting resistance are immune to the passive sickness and can largely ignore ancient zymes.
    • For characters that are still susceptible to sickness, boosting your regeneration rate will make the sickness pass more quickly, and you can cure your disease instantly with a potion of curing in a pinch. Of course, it's best to wait until after you've killed the zyme to use either method.
  • A ring of sustain abilities will keep your stats intact if you decide to wait out the sickness (though the stat losses from a single bout of sickness will likely be negligible). Deep dwarf characters should be particularly cautious around ancient zymes.


Ancient zymes were added in 0.12.