Difference between revisions of "Blade card"

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{{Version015}}
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{{obsolete}}
The Blade card prompts the player to wield a weapon, then:
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{{Flavour |  The card depicts a great sword, protruding from the back of a corpse in the middle of a battlefield.}}
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The Blade card will provide the player with a cleaving effect with their current weapon, striking all targets adjacent to the player similar to using an [[Axe]]. This will not stack with the reaching effect of [[Polearm]]s, nor does it provide any additional benefit for [[Axes]]. This also works with [[unarmed]] attacks.
  
*Power level 0: Applies a temporary brand selected from flaming, freezing, venom, draining, or vorpal.
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This is applied as a [[status effect]] with duration scaling versus card power level, so the player may switch weapons and retain the cleave until the effect expires.
*Power level 1: Applies a temporary brand selected from anti-magic, chaos, electrocution, distortion, or pain.
 
*Power level 2: Casts [[Tukima's Dance]].
 
  
The temporary brand will fail on artifacts, permanently branded weapons, and unarmed players. [[Felid|Felids]] get a special message:
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{{crawlquote|Your <weapon> looks oddly sharp.}}
{{crawlquote|You feel like a smilodon for a moment.}}
 
  
 
==History==
 
==History==
In [[0.16]], drawing the Blade card will temporarily grant whatever weapon you wield the [[cleaving]] ability.
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*The Blade card was removed when decks were simplified in [[0.19]].
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*Prior to [[0.16]], drawing the Blade card would instead:
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**Power level 0: Temporarily apply one of the following brands to the player's weapon: [[Flaming]], [[Freezing]], [[Venom]], [[Draining]], [[Vorpal]].
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**Power level 1: Temporarily apply one of the following brands to the player's weapon: [[Distortion]], [[Pain (brand)|Pain]], [[Antimagic]], [[Chaos]], [[Electrocution]].
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**Power level 2: [[Tukima's Dance|Animate]] the player's weapon.
  
 
The Blade card could be found in the following [[Decks|decks]] over the past several versions.
 
The Blade card could be found in the following [[Decks|decks]] over the past several versions.
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![[0.14]]
 
![[0.14]]
 
![[0.15]]
 
![[0.15]]
![[trunk]]
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![[0.16]]
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![[0.17]]
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![[0.18]]
 
|----
 
|----
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!style="text-align:left;vertical-align:top;font-weight:normal"|
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[[Deck of changes|Changes]]
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<br>[[Deck of defence|Defence]]
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<br>[[Deck of war|War]]
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!style="text-align:left;vertical-align:top;font-weight:normal"|
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[[Deck of changes|Changes]]
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<br>[[Deck of defence|Defence]]
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<br>[[Deck of war|War]]
 
!style="text-align:left;vertical-align:top;font-weight:normal"|
 
!style="text-align:left;vertical-align:top;font-weight:normal"|
 
[[Deck of changes|Changes]]
 
[[Deck of changes|Changes]]
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[[Category: Deck]]
 
[[Category: Deck]]
[[Category:Crystal Ball Articles]]
 

Latest revision as of 15:41, 15 December 2022

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
The card depicts a great sword, protruding from the back of a corpse in the middle of a battlefield.

The Blade card will provide the player with a cleaving effect with their current weapon, striking all targets adjacent to the player similar to using an Axe. This will not stack with the reaching effect of Polearms, nor does it provide any additional benefit for Axes. This also works with unarmed attacks.

This is applied as a status effect with duration scaling versus card power level, so the player may switch weapons and retain the cleave until the effect expires.

Your <weapon> looks oddly sharp.

History

The Blade card could be found in the following decks over the past several versions.

0.11 0.12 0.13 0.14 0.15 0.16 0.17 0.18

Changes
Defence
War

Changes
Defence
War

Changes
Defence
War

Changes
Defence
War

Changes
Defence
War

Changes
Defence
War

Changes
Defence
War

Changes
Defence
War

See also