Difference between revisions of "Book of Air"

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==History==
 
==History==
*Prior to [[0.27]], the book had [[Lightning Bolt]] and [[Static Discharge]]. These were removed as part of the spellbook rework in that update.
+
*Prior to [[0.27]], the book had [[Lightning Bolt]] and [[Static Discharge]].
 
*Prior to [[0.20]], this book had [[Repel Missiles]] instead of [[Airstrike]].
 
*Prior to [[0.20]], this book had [[Repel Missiles]] instead of [[Airstrike]].
 
*Prior to [[0.17]], this book had the [[Flight (spell)|Flight]] spell, which was removed from the game.
 
*Prior to [[0.17]], this book had the [[Flight (spell)|Flight]] spell, which was removed from the game.

Revision as of 13:24, 1 November 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Spellbook.png Book of Air
Primary school Air
A primer on the elemental magics of Air. Particularly dedicated students have found themselves convinced of their own ability to fly, with tragic results.

The Book of Air is the starting spell book for Air Elementalists.

Spells

Tile Spell Type Level
Shock.png a - Shock Air/Conjuration 1
Swiftness.png b - Swiftness Air 3
Airstrike.png c - Airstrike Air 4


Use

Air Magic has a variety of applications, and this book is no exception:

  • Swiftness allows you to outrun most foes while zapping them with Shock, and tougher foes can usually be manoeuvred into position for a double-zap.
  • Airstrike is a useful spell for elemental specialists who lack the means to deal with enemies immune to their attacks. It is also useful for summoners, as they can fire past their summoned creatures without fear. Airstrike is particularly good against most flying nuisances, like harpies.

Further reading

The Book of the Sky contains more advanced Air Magic.

History