Difference between revisions of "Book of Maledictions"

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|- align="center"
 
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| Spell || Type || Level
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| Tile || Spell || Type || Level
 
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| a - [[Corona]] || [[Hexes]] || 1
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| [[File:Corona.png]] || a - [[Corona]] || [[Hexes]] || 1
 
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| b - [[Sure Blade]] || [[Hexes]]/[[Charms]] || 2
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| [[File:Sure blade.png]] || b - [[Sure Blade]] || [[Hexes]]/[[Charms]] || 2
 
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| c - [[Ensorcelled Hibernation]] || [[Hexes]]/[[Ice]] || 2
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| [[File:Ensorcelled hibernation.png]] || c - [[Ensorcelled Hibernation]] || [[Hexes]]/[[Ice]] || 2
 
|-
 
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| d - [[Confuse]] || [[Hexes]] || 3
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| [[File:Confuse.png]] || d - [[Confuse]] || [[Hexes]] || 3
 
|-
 
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| e - [[Enslavement]] || [[Hexes]] || 4
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| [[File:Enslavement.png]] || e - [[Enslavement]] || [[Hexes]] || 4
 
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| g - [[Invisibility]] || [[Hexes]] || 6
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| [[File:Invisibility.png]] || g - [[Invisibility]] || [[Hexes]] || 6
 
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Revision as of 13:22, 10 May 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Type Book
Name Book of Maledictions
This spellbook teaches Enchanters how to weaken and confound their enemies before finishing them off. The frontispiece contains a depiction of an evil eye, an ancient cursed symbol; this has occasioned numerous tales of adventurers who met bad ends after carrying this book into the dungeon. Though, as skeptics point out, pretty much everybody who enters the dungeon meets a bad end.

The Book of Maledictions is the starting spellbook for Enchanters.

Spells

Tile Spell Type Level
Corona.png a - Corona Hexes 1
Sure blade.png b - Sure Blade Hexes/Charms 2
Ensorcelled hibernation.png c - Ensorcelled Hibernation Hexes/Ice 2
Confuse.png d - Confuse Hexes 3
Enslavement.png e - Enslavement Hexes 4
Invisibility.png g - Invisibility Hexes 6

History

This book was added in 0.8 after the Enchantments skill split. It replaced the Book of Charms.