Difference between revisions of "Bullfrog"

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Send me a kiss by wire<br>
 
Send me a kiss by wire<br>
Baby, my hearts on fire<br>
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Baby, my heart's on fire<br>
 
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If you refuse me<br>
 
If you refuse me<br>
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==Tips & Tricks==
 
==Tips & Tricks==
A giant frog's speed makes escaping them difficult, particularly when they're encountered in water. If you know you can't outrun them to a [[stair]]case you can race up or [[door]] that you can close, spend your actions hitting them with [[throwing]] weapons or [[wand]]s. Simply running won't accomplish anything.
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A giant frog's speed makes escaping them difficult, particularly when they're encountered in water. If you know you can't outrun them to a [[stair]]case or [[door]] that you can close, spend your actions hitting them with [[throwing]] weapons or [[wand]]s. Simply running won't accomplish anything.

Revision as of 21:28, 5 June 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
giant frog FBullfrog.png
HP 13-31
HD 4
XP 90
Speed 15 (swim: 60%)
AC 0
EV 12
Will 16
Attack1 9 (hit: plain)


Resistances rDrown, rWater
Vulnerabilities None
Habitat Amphibious
Intelligence Reptile
Uses Uses nothing
Holiness Natural
Size Medium
Type giant frog, giant frog
Flags Cold-blooded
A large and unusually aggressive amphibian that can cover distance rapidly by hopping.

“Hello, my baby
Hello, my honey
Hello, my ragtime gal

Send me a kiss by wire
Baby, my heart's on fire

If you refuse me
Honey, you’ll lose me
Then you’ll be left alone

Oh baby, telephone
And tell me I’m your own.”
-Ida Emerson and Joseph E. Howard, “Hello My Baby!”


Useful Info

Giant frogs are fast-moving amphibians that have meager offensive abilities, but which can be a threat to very low-level characters. They are usually found in the early-mid Dungeon and the Lair, but can appear as out-of-depth foes very early. Also, a couple Sewers endings contain two giant frogs.

Tips & Tricks

A giant frog's speed makes escaping them difficult, particularly when they're encountered in water. If you know you can't outrun them to a staircase or door that you can close, spend your actions hitting them with throwing weapons or wands. Simply running won't accomplish anything.