Difference between revisions of "Crystal guardian"

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{{list of|constructs}}
 
{{list of|constructs}}
 
{{monster info}}
 
{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Crystal guardians''' are moderately durable [[list of golems|golems]] capable of launching powerful bolts of [[fire]] or [[cold]] damage at anything they encounter. These bolts are unusual in that they can bounce off any surface. Crystal guardians can be found in [[the Depths]], the [[Vaults]], the [[Elven Halls]],  the [[Abyss]], the [[Desolation of Salt]], and some [[vault]]s.
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'''Crystal guardians''' are moderately durable [[list of golems|golems]] capable of launching powerful bolts of [[fire]] or [[cold]] damage at anything they encounter. These bolts are unusual in that they can bounce off any surface. Crystal guardians can be found in the [[Vaults]], the [[Desolation of Salt]], and some [[vault]]s.
  
 
{{monster spells}}
 
{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*[[Lee's Rapid Deconstruction]] will obliterate them and mangle everything standing nearby. Other [[Earth Magic]] or pure [[Conjurations]] spells are rather effective as well. [[Hexes]] and other elemental schools of magic are completely useless against them, however.
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*Their bolts can deal heavy fire or cold damage (randomly selected each casting), so bring the appropriate resistances. Don't fight them with your back against a [[wall]], since their bolts can [[doublezap]] from any wall.
*Their bolts can deal heavy fire or cold damage (randomly selected each casting), and they bounce off any [[wall]]. Bring appropriate resistances, and don't face them with your back to a wall unless you want to double their damage output through [[multizap]]s.
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*They have infinite [[willpower]] and resistances to most elements. [[Lee's Rapid Deconstruction]] will obliterate them (and anything nearby). Other sorts of [[Earth Magic]] and pure [[Conjurations]] are also effective.
  
 
==History==
 
==History==
Crystal guardians were added in [[0.14]], replacing [[crystal golem]]s.
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*Crystal guardians were added in [[0.14]], replacing [[crystal golem]]s.
  
 
[[Category:Golem]]
 
[[Category:Golem]]

Revision as of 18:01, 9 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For a list of all constructs, see list of constructs.

crystal guardian 9Crystal guardian.png
HP 42-86
HD 16
XP 1108
Speed 10
AC 22
EV 0
Will Immune
Attack1 35 (hit: plain)


Resistances rF+++
rC+++
rElec+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Open doors
Holiness Non-living
Size Large
Type golem, crystal guardian
Flags See invisible
Unbreathing
Speaks
Artificial
An intricate animated statue made of heavily ensorcelled, tough crystal. They are immune to most forms of magic, and are magically charged to toss great bolts of fire and cold that are reflected by any surface.

Useful Info

Crystal guardians are moderately durable golems capable of launching powerful bolts of fire or cold damage at anything they encounter. These bolts are unusual in that they can bounce off any surface. Crystal guardians can be found in the Vaults, the Desolation of Salt, and some vaults.

Spells

Spell set I
Slot1 Crystal Bolt (3d25) Magical flag

Tips & Tricks

  • Their bolts can deal heavy fire or cold damage (randomly selected each casting), so bring the appropriate resistances. Don't fight them with your back against a wall, since their bolts can doublezap from any wall.
  • They have infinite willpower and resistances to most elements. Lee's Rapid Deconstruction will obliterate them (and anything nearby). Other sorts of Earth Magic and pure Conjurations are also effective.

History