Difference between revisions of "Deep elf demonologist"

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{{monster
 
|name=deep elf demonologist
 
|glyph={{Yellow|e}}
 
|tile=[[File:Deep elf demonologist.png]]
 
|flags={{Actual spells flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|vulnerabilities=None
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|xp=1340
 
|holiness={{Natural}}
 
|magic_resistance=96
 
|hp_range=42-66
 
|avg_hp=54
 
|armour_class=0
 
|evasion=13
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=12 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=12
 
|base_hp=3
 
|extra_hp=3
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=elf
 
|species=elf
 
}}
 
{{Flavour|A deep elf who is marked heavily by long years of contact with unnatural demonic forces and the creatures of the Abyss.}}
 
 
 
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{{list of | deep elves}}
 
{{list of | deep elves}}
 
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Deep elf demonologists''' reside in the deeper floors of the [[Elven Halls]]. They're deadly sorcerers that cast [[Summon Greater Demon]] and [[Banishment]].
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'''Deep elf demonologists''' are devastating summoners which call terrifying forces to their aid, [[banish]]ing opponents who come too close. They can be found in the [[Elven Halls]] (particularly on Elf:3), [[the Vaults]] (mainly Vaults:5), and occasionally in [[the Depths]].
  
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{{monster spells}}
==Spells==
 
  
{{Spellcaster
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==Tips & Tricks==
|number=
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*High [[willpower]] is useful when fighting them (three pips is generally enough to avoid banishment). [[Silence]] makes them harmless (but not their summons!)
|slot1=[[Summon Demon]]
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*Be sure to teleport away or otherwise escape if they manage to summon [[fiend]]s around you: fighting them is a bad idea, as the demonologist will just summon more, but ignoring them is even more dangerous unless you know you can kill the summoner in the next turn or so. Once it's down, all its allies will vanish.
|slot2=[[Banishment]]
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*[[Fiend]]s and [[tormentor]]s will be much less likely to cast [[Symbol of Torment]] if their torment-vulnerable master is within their line of sight.
|slot3=[[Summon Demon]]
 
|slot4=[[Summon Greater Demon]]
 
|slot5=[[Summon Minor Demon]]
 
|slot6=''none''
 
}}
 
{{clear}}
 
  
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==History==
 
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Prior to [[0.14]], deep elf demonologists also knew [[Summon Minor Demon]].
==Tips & Tricks==
 
[[Abjuration]] and high [[magic resistance]] are useful when fighting them ("extremely resistant" is generally enough to avoid banishment). [[Silence]] makes them harmless.  Be sure to teleport away or otherwise escape if they manage to summon [[fiend]]s around you: fighting them is a bad idea, as the demonologist will just summon more, but ignoring them is even more dangerous.
 
  
 
[[category:Elf]]
 
[[category:Elf]]

Latest revision as of 00:01, 28 January 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

For a list of all deep elves, see list of deep elves.

deep elf demonologist eDeep elf demonologist.png
HP 35-72
HD 12
XP 1314
Speed 10
AC 2
EV 12
Will 100
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags
See invisible
Speaks
Warm-blooded
A deep elf who is marked heavily by long years of contact with unnatural demonic forces and the creatures of the Abyss.

Useful Info

Deep elf demonologists are devastating summoners which call terrifying forces to their aid, banishing opponents who come too close. They can be found in the Elven Halls (particularly on Elf:3), the Vaults (mainly Vaults:5), and occasionally in the Depths.

Spells

Spell set I
Slot1 Summon Demon Wizard flag
Slot2 Summon Greater Demon Wizard flag
Slot3 Banishment Wizard flag

Tips & Tricks

  • High willpower is useful when fighting them (three pips is generally enough to avoid banishment). Silence makes them harmless (but not their summons!)
  • Be sure to teleport away or otherwise escape if they manage to summon fiends around you: fighting them is a bad idea, as the demonologist will just summon more, but ignoring them is even more dangerous unless you know you can kill the summoner in the next turn or so. Once it's down, all its allies will vanish.
  • Fiends and tormentors will be much less likely to cast Symbol of Torment if their torment-vulnerable master is within their line of sight.

History

Prior to 0.14, deep elf demonologists also knew Summon Minor Demon.