Dire elephant

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Revision as of 05:45, 26 May 2013 by Spudwalt (talk | contribs) (version tag, note about the Lair ending)
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Version 0.12: This article may not be up to date for the latest stable release of Crawl.
dire elephant YDire elephant.png
HP 89-133
HD 15
XP 1616
Speed 10
AC 13
EV 2
Will 100
Attack1 40 (trample: plain)
Attack2 15 (trunk slap: plain)


Resistances rDrown
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Giant
Type elephant, dire elephant
Flags Warm-blooded
With thick skin, even thicker legs and a memory to die for, this enraged pachyderm would like nothing more than to kill you and feast on your remains.

Useful Info

A dire elephant is a much stronger version of an elephant. Like their smaller cousins, their melee attacks may push you back a tile, but their damage output is significantly higher.

Tips & Tricks

Dire elephants have significant damage output, and they're much more resistant to magic than regular elephants, but they aren't that much more durable otherwise. Any kind of strong Conjurations or Summonings magic will suffice, and pure melee characters can usually take them on one-on-one by the time they're encountered. Be aware that several dire elephants may appear in one of The Lair's endings, where characters will generally be less well-equipped to deal with them.

History

  • Dire elephants were added in 0.7.