Difference between revisions of "Good gods"

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The [[good gods]] are three gods of ''Dungeon Crawl'''s pantheon who are allied together in the fight against evil: [[Zin]] the Law-Giver, [[the Shining One]], and [[Elyvilon]] the Healer.
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There are three [[good gods]] in ''Dungeon Crawl'''s pantheon who are allied together in the fight against evil: [[Zin]] the Law-Giver, [[the Shining One]], and [[Elyvilon]] the Healer.
 
 
== Characteristics ==
 
  
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==Characteristics==
 
The good gods, being allies, have several features in common:
 
The good gods, being allies, have several features in common:
 
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*Strict codes of conduct to which followers must abide.
*A strict code of conduct to which followers must abide.
 
 
*Hatred for all [[evil]] monsters, gods, weapons, and magic ([[Necromancy]]).
 
*Hatred for all [[evil]] monsters, gods, weapons, and magic ([[Necromancy]]).
 
*No [[divine retribution]] for leaving their religion or converting to another god, unless it is [[evil]].
 
*No [[divine retribution]] for leaving their religion or converting to another god, unless it is [[evil]].
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*Several defensive and protective powers granted to their followers, requiring the training of [[Invocations]].
 
*Several defensive and protective powers granted to their followers, requiring the training of [[Invocations]].
 
*Good gods may intervene to save your life on an otherwise fatal blow.
 
*Good gods may intervene to save your life on an otherwise fatal blow.
*Undead [[species]] and [[demonspawn]] are not allowed to worship a good god.
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*Undead [[species]] and [[demonspawn]] are not allowed to worship good gods.
 
 
==Code of conduct==
 
  
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==Code of Conduct==
 
The good gods share a code of conduct. Common elements across all three are:
 
The good gods share a code of conduct. Common elements across all three are:
 
 
*No drinking of [[blood]].
 
*No drinking of [[blood]].
 
*No [[cannibalism]].
 
*No [[cannibalism]].
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Each god has additional requirements based on their likes and dislikes:
 
Each god has additional requirements based on their likes and dislikes:
 
 
*[[Zin]] hates [[chaotic|chaos]] and [[mutation]]s, but rewards selfless donations of [[gold]], even taking a [[tithe]] from the gold followers pick up.
 
*[[Zin]] hates [[chaotic|chaos]] and [[mutation]]s, but rewards selfless donations of [[gold]], even taking a [[tithe]] from the gold followers pick up.
 
*[[The Shining One]] demands honourable combat and the slaying of [[undead]] and [[demon]]s. The Shining One also appreciates followers scouring the world to encounter its denizens and determine whether they must be purged of evil.
 
*[[The Shining One]] demands honourable combat and the slaying of [[undead]] and [[demon]]s. The Shining One also appreciates followers scouring the world to encounter its denizens and determine whether they must be purged of evil.

Revision as of 17:29, 12 April 2013

There are three good gods in Dungeon Crawl's pantheon who are allied together in the fight against evil: Zin the Law-Giver, the Shining One, and Elyvilon the Healer.

Characteristics

The good gods, being allies, have several features in common:

  • Strict codes of conduct to which followers must abide.
  • Hatred for all evil monsters, gods, weapons, and magic (Necromancy).
  • No divine retribution for leaving their religion or converting to another god, unless it is evil.
  • A chance, based on piety, to make holy beings you encounter neutral towards you.
  • Several defensive and protective powers granted to their followers, requiring the training of Invocations.
  • Good gods may intervene to save your life on an otherwise fatal blow.
  • Undead species and demonspawn are not allowed to worship good gods.

Code of Conduct

The good gods share a code of conduct. Common elements across all three are:

Each god has additional requirements based on their likes and dislikes:

  • Zin hates chaos and mutations, but rewards selfless donations of gold, even taking a tithe from the gold followers pick up.
  • The Shining One demands honourable combat and the slaying of undead and demons. The Shining One also appreciates followers scouring the world to encounter its denizens and determine whether they must be purged of evil.
  • Elyvilon preaches a creed of pacifism and prefers that you pacify monsters instead of killing them. Sacrificing weapons, especially evil ones, will also earn the Healer's favour.

See each god's page for more details.