Grand avatar (monster)

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Revision as of 22:12, 22 August 2015 by Bwijn (talk | contribs) (updated to 0.16, not changed)
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Version 0.16: This article may not be up to date for the latest stable release of Crawl.
grand avatar RGrand avatar.png
HP 50
HD 5
XP 0
Speed 30
AC 20
EV 5
Will Immune
Attack1 30 (hit: reach)


Resistances rF++, rC++,
rElec++, rPois++,
rN+++, rTorm,
rRot+++, rSticky,
rAcid, rConstr,
rDrown, rWater
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Medium
Type grand avatar, grand avatar
Flags Glows
Insubstantial
Levitate
No regenerate
No experience gain
No poly
See invisible
An avatar of battle and bloodshed, capable of mimicking sufficiently damaging physical attacks and conjurations from its creator and their allies.

Useful Info

Grand avatars are conjured monsters that mimic melee and ranged attacks. They can be conjured by the monster-only spell Grand Avatar. Their ranged attack is an irresistible barrage of energy (2d10) that never misses.

History

Grand avatars were added in 0.14.