Difference between revisions of "Insubstantial wisp"

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(updated to 0.16, not changed)
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<!--monster-bot-begin-->
 
{{monster
 
|name=insubstantial wisp
 
|glyph={{LightGrey|v}}
 
|tile=[[File:Insubstantial wisp.png]]
 
|flags={{Insubstantial flag}}<br>{{Levitate flag}}
 
|resistances={{Fire resistance 2}}, {{Cold resistance 2}}, <br>{{Electricity resistance 2}}, {{Poison resistance 2}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|vulnerabilities=None
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=162
 
|holiness={{Nonliving}}
 
|magic_resistance=Immune
 
|hp_range=16-24
 
|avg_hp=20
 
|armour_class=4
 
|evasion=18
 
|habitat=Land
 
|speed= 10
 
|size={{tiny}}
 
|item_use={{Uses nothing}}
 
|attack1=12 ({{Hit type}}: {{Blink flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=8
 
|base_hp=2
 
|extra_hp=1
 
|fixed_hp=0
 
|intelligence={{Plant intelligence}}
 
|genus=insubstantial wisp
 
|species=insubstantial wisp
 
}}
 
{{Flavour|A thin wisp of floating gas, flickering, disappearing and reforming in a disconcertingly random fashion while building up an electrical charge.
 
----
 
“Lead then, said Eve. Hee leading swiftly rowld<br>
 
In tangles, and made intricate seem strait,<br>
 
To mischief swift. Hope elevates, and joy<br>
 
Bright'ns his Crest, as when a wandring Fire<br>
 
Compact of unctuous vapor, which the Night<br>
 
Condenses, and the cold invirons round,<br>
 
Kindl'd through agitation to a Flame,<br>
 
Which oft, they say, some evil Spirit attends<br>
 
Hovering and blazing with delusive Light,<br>
 
Misleads th' amaz'd Night-wanderer from his way<br>
 
To Boggs and Mires, and oft through Pond or Poole,<br>
 
There swallow'd up and lost, from succour farr.”<br>
 
-John Milton, _Paradise Lost_}}
 
<!--monster-bot-end-->
 
 
{{list of | vortices}}
 
{{list of | vortices}}
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
 
'''Insubstantial wisps''' are very irritating monsters, even worse than early [[imp]]s. They have high [[EV]], [[blink]] constantly, and resist nearly everything. To make matters worse, they are encountered in packs and can be dangerous if they surround you. Wisps are found in the [[Dungeon]], [[The Swamp]], and [[the Abyss]].
 
'''Insubstantial wisps''' are very irritating monsters, even worse than early [[imp]]s. They have high [[EV]], [[blink]] constantly, and resist nearly everything. To make matters worse, they are encountered in packs and can be dangerous if they surround you. Wisps are found in the [[Dungeon]], [[The Swamp]], and [[the Abyss]].
  
Spell: [[Blink]]
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[[Wisp Form]] is a [[bad form]] that is similar to the monster.
  
<!--spl-bot-begin-->
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{{monster spells}}
==Spells==
 
{{Spellcaster2
 
|number=
 
|slot1=[[Blink]]
 
|flags1={{Natural slot flag}}
 
|slot2=[[Static Discharge]]
 
|flags2={{Natural slot flag}}
 
}}
 
{{clear}}
 
<!--spl-bot-end-->
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Melee characters can eventually take them out with standard attack strategies, and heavy armour greatly reduces the threat they pose. It just requires much more patience than usual.
+
*Melee characters can eventually take them out with standard attack strategies, and heavy armour greatly reduces the threat they pose. It just requires more patience than usual.
 
*Spellcasters should try to use [[Earth]] and non-elemental [[Conjurations]], such as [[Magic Dart]], [[Iskenderun's Mystic Blast]], or the highly effective and 100% accurate [[Airstrike]]. [[Poison Arrow]] and [[Throw Icicle]] will also partially work. The Bolt spells can take them out with repeated uses, but lesser elemental spells will take too long.
 
*Spellcasters should try to use [[Earth]] and non-elemental [[Conjurations]], such as [[Magic Dart]], [[Iskenderun's Mystic Blast]], or the highly effective and 100% accurate [[Airstrike]]. [[Poison Arrow]] and [[Throw Icicle]] will also partially work. The Bolt spells can take them out with repeated uses, but lesser elemental spells will take too long.
  
 
==History==
 
==History==
Insubstantial wisps' [[AC]] was lowered from 20 to 5 in 0.11, mostly to reduce annoyance.
+
*In [[0.16]], became more fragile & less numerous, but gained Static Discharge.
 +
*In [[0.11]], [[AC]] was lowered from 20 to 5.

Revision as of 11:08, 28 January 2016

Version 0.17: This article may not be up to date for the latest stable release of Crawl.

For a list of all vortices, see list of vortices.

Insubstantial wisp

Useful Info

Insubstantial wisps are very irritating monsters, even worse than early imps. They have high EV, blink constantly, and resist nearly everything. To make matters worse, they are encountered in packs and can be dangerous if they surround you. Wisps are found in the Dungeon, The Swamp, and the Abyss.

Wisp Form is a bad form that is similar to the monster.

Script error

Tips & Tricks

  • Melee characters can eventually take them out with standard attack strategies, and heavy armour greatly reduces the threat they pose. It just requires more patience than usual.
  • Spellcasters should try to use Earth and non-elemental Conjurations, such as Magic Dart, Iskenderun's Mystic Blast, or the highly effective and 100% accurate Airstrike. Poison Arrow and Throw Icicle will also partially work. The Bolt spells can take them out with repeated uses, but lesser elemental spells will take too long.

History

  • In 0.16, became more fragile & less numerous, but gained Static Discharge.
  • In 0.11, AC was lowered from 20 to 5.