Difference between revisions of "Joseph"

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==Tips & Tricks==
 
==Tips & Tricks==
*His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly. Or run (around corners)!
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*His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly.
*If you have access to them, [[Repel Missiles#Player sources|RPML means]] and [[Invisibility]] will greatly reduce his ability to harm you at range.
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*As with many ranged attackers, ducking around a corner is a good way to lure him into melee range.
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*If you have access to a source of [[Repel Missiles#Player sources|Repel Missiles]] and/or [[Invisibility]], they will greatly reduce his ability to harm you at range.
  
 
[[Category:Human]]
 
[[Category:Human]]

Revision as of 05:58, 14 January 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Joseph @Joseph.png
HP 43-88
HD 6
XP 455
Speed 10
AC 4
EV 9
Will 40
Attack1 15 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Fighter
Archer
Speaks
Warm-blooded
Unique
Male
Looks like a mercenary in a stupid-looking hat.

Useful Info

Joseph, a Mercenary is a unique human armed with a quarterstaff and sling, both of which are often branded. Whether he is more dangerous in melee or at range depends entirely upon what he generates with.

Location

Tips & Tricks

  • His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly.
  • As with many ranged attackers, ducking around a corner is a good way to lure him into melee range.
  • If you have access to a source of Repel Missiles and/or Invisibility, they will greatly reduce his ability to harm you at range.