Difference between revisions of "Large abomination"

From CrawlWiki
Jump to: navigation, search
(-twisted resurrection)
m (re-add the speed note)
Line 6: Line 6:
  
 
==Tips & Tricks==
 
==Tips & Tricks==
 +
*Abominations with high speed are hard to escape from. If you're banished to the Abyss early, and notice a quick abomination, considered [[teleport]]ing.
 
*One stat that isn't randomized is their [[willpower]]. Unfortunately, at 100, it is moderately high: don't expect wands to do much if you haven't trained [[Evocation]]s. Similarly, those using [[Hexes]] at lower-than-average spell power may find they have some trouble affecting large abominations as well.
 
*One stat that isn't randomized is their [[willpower]]. Unfortunately, at 100, it is moderately high: don't expect wands to do much if you haven't trained [[Evocation]]s. Similarly, those using [[Hexes]] at lower-than-average spell power may find they have some trouble affecting large abominations as well.
  

Revision as of 16:35, 4 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
large abomination XLarge abomination.png
HP 32-66
HD 11
XP 337
Speed 6 - 12
AC 11
EV 6
Will 100
Attack1 40 (hit: plain)


Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Silver
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Undead
Size Large
Type small abomination, large abomination
Flags Evil
Unbreathing
No regenerate
A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed and durability by the nature of whatever unfortunates were used to make it.

Useful Info

Large abominations are enormous piles of roughly connected humanoid body parts. Their HP, AC, EV, and speed are randomized, but they always deal significant damage in melee. They are often found in the Abyss.

Tips & Tricks

  • Abominations with high speed are hard to escape from. If you're banished to the Abyss early, and notice a quick abomination, considered teleporting.
  • One stat that isn't randomized is their willpower. Unfortunately, at 100, it is moderately high: don't expect wands to do much if you haven't trained Evocations. Similarly, those using Hexes at lower-than-average spell power may find they have some trouble affecting large abominations as well.

Alternate Tiles

Being haphazard collections of random body parts, large abominations can take many forms:

Abomination large.png Abomination large2.png Abomination large3.png Abomination large4.png Abomination large5.png Abomination large6.png Abomination large1.png Abomination large7.png Abomination large8.png

In console, they can be any manner of colors. Neither the alternate tiles nor colors indicate anything about their stats.

History

  • Prior to 0.27, monsters could cast Twisted Resurrection to create large abominations.
  • Prior to 0.16, players could also cast Twisted Resurrection.
  • Prior to 0.14, abominations could regenerate naturally.

References