Difference between revisions of "Lightning Bolt"

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'''Lightning Bolt''' is a monster-only spell which fires a bolt of lightning, similar to [[Shock]]. The bolt pierces enemies, though is fairly inaccurate. If the lightning bolt hits a rock or stone [[wall]], it will bounce back at an angle, potentially striking targets twice through the [[multizap]]. Unfortunately, the spell creates a lot of noise. This spell will set [[tree]]s on fire.
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'''Lightning Bolt''' is a monster-only spell which fires a bolt of lightning, similar to [[Shock]]. The bolt pierces enemies, though is fairly inaccurate. If the lightning bolt hits a rock or stone [[wall]], it will bounce back at an angle, potentially striking targets twice through the [[multizap]]. This spell creates a lot of [[noise]] and will set [[tree]]s on fire.
  
 
Unlike other [[bolt spell]]s, Lightning Bolt doesn't lose any squares of range when it hits monsters.
 
Unlike other [[bolt spell]]s, Lightning Bolt doesn't lose any squares of range when it hits monsters.

Revision as of 16:10, 12 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Lightning Bolt is a monster-only spell which fires a bolt of lightning, similar to Shock. The bolt pierces enemies, though is fairly inaccurate. If the lightning bolt hits a rock or stone wall, it will bounce back at an angle, potentially striking targets twice through the multizap. This spell creates a lot of noise and will set trees on fire.

Unlike other bolt spells, Lightning Bolt doesn't lose any squares of range when it hits monsters.

The following enemies cast Lightning Bolt:

The following enemies may be able to cast Lightning Bolt, depending on their spell set:

History

Lightning bolt.png Lightning Bolt
Level 5
School1 Conjuration
School2 Air
Source(s)
Casting noise 25
Spell noise 25
Spell Details
Damage Formula 1d(11+(Power*3)/5)
Max Damage 1d131 electricity
Max Power 200
Range 5 to 12
Targeting Bolt
To-hit 7+Power/40
Special Multizap
(Elec ignores 1/2 AC)