Tengu conjurer

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Version 0.17: This article may not be up to date for the latest stable release of Crawl.

For a list of all tengu, see list of tengu.

tengu conjurer QTengu conjurer.png
HP 20-42
HD 7
XP 323
Speed 10 (move: 90%)
AC 2
EV 17
MR 20
Attack1 10 (hit: plain)
Attack2 5 (peck: plain)
Attack3 5 (claw: plain)
Type of Meat Clean
Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type tengu, tengu
Flags See invisible
Flying
Speaks
Warm-blooded
Hybrid
One of many tengu with a talent for the destructive magical arts.

Useful Info

Tengu conjurers are hostile birdmen that have a repertoire of attack spells, making them more dangerous than a standard tengu.

Spells

Spell set I
Slot1 Force Lance (3d11) Wizard flag
Slot2 Iskenderun's Mystic Blast (3d13) Wizard flag
Slot3 Iskenderun's Battlesphere Wizard flag
Slot4 Blink Emergency flag,
Wizard flag
Spell set II
Slot1 Mephitic Cloud Wizard flag
Slot2 Venom Bolt (3d12) Wizard flag
Slot3 Iskenderun's Battlesphere Wizard flag
Slot4 Blink Emergency flag,
Wizard flag
Spell set III
Slot1 Shock (d12) Wizard flag
Slot2 Lightning Bolt (3d14) Wizard flag
Slot3 Iskenderun's Battlesphere Wizard flag
Slot4 Blink Emergency flag,
Wizard flag
Spell set IV
Slot1 Throw Flame (3d7) Wizard flag
Slot2 Bolt of Magma (3d15) Wizard flag
Slot3 Iskenderun's Battlesphere Wizard flag
Slot4 Blink Emergency flag,
Wizard flag

History

Tengu conjurers were added in 0.12.