Difference between revisions of "Margery"

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Revision as of 14:34, 3 May 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.
Margery @Margery.png
HP 164
HD 22
XP 6882
Speed 10
AC 0
EV 10
Will 146
Attack1 30 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Actual spells
Speaks
Unique
Spellcaster
Warm-blooded
See invisible


A lithe spellcaster. She's scantily clad, yet the little she wears seems to be finest-quality dragon armour, granting quite good protection. And distracting humanoid males has its value in combat, as well.

Useful Info

Margery is a unique fire elementalist, usually accompanied by several hell knights and wearing a suit of fire dragon armour, mottled dragon armour or swamp dragon armour. She can be found in the mid- to late-Dungeon and equivalent branches.

Location

Spells

Spell set
Slot1 Bolt of Fire (3d32)
Slot2 none
Slot3 none
Slot4 Fireball (3d33)
Slot5 none
Slot6 none

Tips & Tricks

  • As both Margery and her associates will be pelting you with Fire Magic as long as you're in sight, fire resistance is a must. Her fireballs can brutalize the unprepared.
  • If you're capable of dealing cold damage, use it on her. She never has cold resistance, and sometimes her armour makes her vulnerable to it.
  • If you encounter hell knights at all, there's a very good chance that Margery is close by. Separate individuals from the pack as best you can, and escape if it seems like you'll have to tackle them all at once.
  • Be sure to examine the equipment of Margery's pack. Hell knights often carry excellent weaponry.

History

Prior to 0.11, she did not generate with dragon armour.