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  • Short Blades are best used for stabbers, whether you're using [[Hexes]], [[stealth]], or [[god]]s (namely [[Uskayaw]]) to stab enemies. Magical staves' main purpose is to boost the [[spell power|power]] of certain spells. They can still be alright melee weapons, though. When using a magical staf
    24 KB (3,745 words) - 17:58, 26 August 2024
  • ...on the spell level and degree of failure (which can range from 1 to 99 for spells that are almost impossible to cast; higher success rate reduces the maximum | [[Hexes]] || inflicts [[slow]]
    4 KB (566 words) - 16:13, 15 May 2023
  • *It does not check [[willpower]] or [[HD]]. Unlike [[Hexes]] like [[Cause Fear]], Intoxication has the same chance to affect any vulne If you want to get later Alchemy spells like [[Eringya's Noxious Bog]] or [[Irradiate]], Alistair's Intoxication is
    3 KB (402 words) - 11:49, 15 January 2024
  • ...hantments was split into [[:Category:Charms|Charms]] and [[:Category:Hexes|Hexes]]. [[Category:Spells]] [[Category:Obsolete]]
    4 members (0 subcategories, 0 files) - 05:10, 21 December 2012
  • [[Slow]] is a [[status effect]] and a level 1 [[Hexes]] spell that makes the target slower. *Prior to [[0.28]], the Slow spell was a level 2 Hexes spell, with a power cap of 200.
    2 KB (244 words) - 19:59, 24 January 2024
  • |school1={{Hexes}} [[Category:Monster spells]]
    908 bytes (124 words) - 01:51, 20 August 2023
  • Petrify is essentially a [[Hexes]] spell that is not in the Hexes school. After a few turns, a Petrified monster becomes unable to do anythin ...[[SH]], and petrifying monsters couldn't use ranged attacks (but could use spells or melee normally). Also, being Petrified did not interrupt taking stairs;
    6 KB (979 words) - 11:52, 7 July 2024
  • |school1={{Hexes}} [[Projected Noise]] is a level 2 [[Hexes]] spell which created a deafening noise originating from a tile of your cho
    1 KB (178 words) - 03:59, 13 November 2023
  • |school1={{Hexes}} '''Enslavement''' is a level 4 [[Hexes]] spell which temporarily [[charm]]s the target, causing them to ally with
    2 KB (325 words) - 13:00, 13 August 2017
  • ...ty things as [[Hellfire]], [[Torment]], and [[Fireball]], as well as all [[Hexes]]. Even so, it can be very useful in places like the last level of [[the Sh ...h 8 AC and 16 EV if they make very judicious use of this and other utility spells.
    3 KB (522 words) - 06:11, 24 August 2020
  • '''Cause Fear''' is a level 4 [[Hexes]] spell which attempts to panic all monsters in your [[line of sight]], cau ...re valid escape options. Also, fleeing monsters would use "emergency" flag spells rather than "escape" flag ones. This caused [[black bear]]s and [[polar bea
    3 KB (535 words) - 05:13, 7 May 2024
  • '''Confusing Touch''' is a level 3 [[Hexes]] spell which causes your melee attacks to inflict [[confusion]]. ...requires only one spell school instead of three (and Hexes is used by many spells convenient for stabber-type characters) and is quiet enough to barely attra
    4 KB (650 words) - 04:03, 4 November 2023
  • |school1={{Hexes}} *Prior to [[0.28]], Invisibility was a player-castable level 6 [[Hexes]] spell.
    2 KB (283 words) - 01:27, 1 March 2022
  • ...gives you -80 (**) [[willpower]]. In exchange, monsters you target with [[Hexes]] or other willpower checks effectively have -80 willpower. ...aralysis]] and [[Petrify]] can instantly kill you if you're unlucky. Other hexes - such as [[sleep]], [[banishment]], and [[confusion]] - range from annoyin
    3 KB (446 words) - 08:37, 5 January 2024
  • Like most Hexes, monsters cast Paralyse with <code>4 * [[HD]]</code> [[spellpower]]. After Paralyse works like any regular Hexes spell. The following tricks can be used against it:
    3 KB (457 words) - 06:38, 6 August 2023
  • ...ures with Repel Missiles have +15 [[EV]] against ranged attacks, including spells.<ref>{{source ref|0.32.0|fight.cc|107}}</ref><ref>{{source ref|0.32.0|spl-c ...ects, like [[Stunning Burst]] paralysis and [[Throw Klown Pie]], but these spells can be repelled or dodged. It's great in [[the Shoals]], the [[Elven Halls]
    3 KB (493 words) - 20:33, 11 September 2024
  • '''Silence''' is a level 5 [[Hexes]]/[[Air Magic]] spell which creates the Silence effect. *Casting spells (all spells for the player)
    5 KB (720 words) - 20:13, 5 July 2024
  • {{flavour|An arcane textbook containing magical spells of unknown origin.}} ...dart]]) books that contain multiple random, but often thematically linked, spells.
    6 KB (809 words) - 15:13, 7 November 2024
  • [[:Category:Spells|Spells]] belonging to the [[Hexes]] school of magic. [[Category:Spells]][[Category:Hexes]]
    28 members (0 subcategories, 0 files) - 13:28, 22 November 2016
  • '''Inner Flame''' is a [[status effect]] and level 3 [[Hexes]]/[[Fire Magic]] spell. When a monster hit by Inner Flame is damaged, it ta ...to kill the afflicted monster from a distance. [[Fire Elementalist]]s have spells, [[Hexslinger]]s have a ranged weapon. Other classes can make use of simila
    6 KB (988 words) - 19:46, 6 October 2023

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