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  • ...s|little]] monsters and smaller than [[:Category: Medium monsters|medium]] monsters. [[Category:Monsters by size]]
    71 members (0 subcategories, 0 files) - 07:05, 21 December 2012

Page text matches

  • ...ls, and the OoD timer adds enough of an element of risk to offset whatever small gains you might secure. ...ights, particularly in places like Lair that have a ton of medium-strength monsters and open layouts.
    4 KB (734 words) - 14:20, 18 March 2015
  • {{flavour|Kobolds are small, mysterious creatures of unknown origin. They are well suited to lurking in ...l forms of magic. They are also very adept at using magical devices. Their small size makes them unable to wield large weapons, but they are agile and steal
    5 KB (684 words) - 06:22, 17 February 2024
  • {{flavour|Spriggans are small magical creatures distantly related to Elves. They love to frolic and cast ...Sizes|little]]'''. They get bonuses to [[EV]] and [[Dodging]], but are too small for many items.
    8 KB (1,282 words) - 07:52, 19 February 2024
  • ...resistant to damage from the cold), but cannot physically regenerate when monsters are in sight and are less resilient. On the other hand, a Vampire full with ...ing a bonus auxiliary attack. While Bloodless, vampires can also restore a small amount of HP every time they successfully bite a living foe.
    8 KB (1,216 words) - 17:24, 3 March 2024
  • ...rous than usual. If you want to play risky: a few lucky stabs on dangerous monsters on the way can give an experience headstart once D:1 has been reached. ...ntage of gods that synergize well with their lack of equipment and/or very small maximum HP:
    10 KB (1,568 words) - 14:41, 15 February 2024
  • *Casting [[Borgnjor's Revivification]] permanently reduces your max HP by a small amount, determined by spell power. *Prior to [[0.14]], backgrounds had a small effect in the calculation of the player's hit points.
    3 KB (466 words) - 06:54, 15 February 2024
  • '''Gladiators''' are combatants who fight other gladiators (i.e. monsters) in direct combat. **[[Size#Large|Large]] species get a [[large rock]], [[Size#Small|Small]] species get a [[boomerang]].
    3 KB (371 words) - 15:24, 21 February 2024
  • ...er is a background which focuses on creating [[summon]]s, creating magical monsters from thin air. *[[Summon Small Mammal]]
    4 KB (631 words) - 15:29, 21 February 2024
  • .... However, don't get too greedy; Flame Wave has a small radius, and nearby monsters might be able to tear you apart.
    3 KB (477 words) - 00:01, 13 March 2024
  • ...Ice spells don't slouch for damage, and they will freeze [[cold-blooded]] monsters like [[list of reptiles and amphibians|reptiles]] in the process. However, ...and [[adder]]s, are some of the scariest monsters in the upper Dungeon -- monsters which Freeze works well against. You can use whatever [[Throwing|throwables
    3 KB (469 words) - 15:26, 21 February 2024
  • ...r_size|[[:Category: Medium monsters|Medium]]<includeonly>[[Category:Medium monsters]]</includeonly><noinclude>[[Category:Size templates]]</noinclude>}}}} </div><includeonly>[[Category:Monsters]]</includeonly><noinclude>[[Category:Templates]]</noinclude>
    6 KB (827 words) - 23:56, 1 May 2016
  • ...s an unskilled user will swing inaccurately and slowly, potentially giving monsters two turns for your one. Certain weapons also take two [[handedness|hands]] ....14]], there were elven, dwarven, and orcish variants of weapons which had small additional benefits, and [[demonspawn]] characters received a damage bonus
    3 KB (404 words) - 22:52, 24 August 2022
  • ...r articles, and I'm happy to do the same before I update [[Module:Table of monsters]] for [[0.18]]. ...ion 0.16 came up. It seems that there are nearly no willing successors for small wiki team work in these 'head down to your tablet/smartphone' times. -- [[U
    3 KB (559 words) - 00:26, 25 May 2016
  • ...horror]] instead. [[Summon|Summoned monsters]] are very similar to regular monsters, though are temporary and unable to follow you through stairs. ...t there is one spell in this school of magic that does not create summoned monsters: [[eldritch tentacle]]s, which can be created with the [[Malign Gateway]] s
    5 KB (722 words) - 06:30, 29 June 2023
  • You can also find blessed blades by killing certain [[holy]] monsters. [[Angel]]s have a 25% chance to be generated with a scared scourge, while ...ss a demon weapon include some types of magic-melee hybrids, and of course small characters who cannot effectively wield larger weapons anyway. Also, chara
    5 KB (850 words) - 02:32, 19 May 2023
  • [[Kobold]]s and [[Spriggan]]s, as small species, have trouble wielding certain weapons. For them, some one-handed w ...e likely to have these brands. Even at 0 skill, a dagger of venom can tear monsters before [[Lair]]. (This does not mean you should train Short Blades skill, t
    24 KB (3,721 words) - 20:40, 15 March 2024
  • {{flavour|A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown ...dom direction), others towards the direction of the stone. Therefore, some monsters will be split from the pack. This doesn't work on [[:Category:Herd flag|her
    3 KB (484 words) - 19:38, 20 December 2023
  • A Whip so small you could not see it<br> ...ith using whips at 0 skill. Since you attack at 1.1 delay (which is >1.0), monsters have a chance to get an extra turn on you. However, whips are stronger ''on
    3 KB (392 words) - 19:23, 14 February 2024
  • |size = Small {{flavour|A small, double-edged blade with a short grip.
    2 KB (253 words) - 12:31, 16 June 2023
  • ...ber of targets it hits, but it can only reliably hit the least [[ev]]asive monsters in the game. ...Evocations skill. Considering that it costs you nothing except for a very small amount of [[hunger]] and the half turn it takes to wield the rod, it is act
    3 KB (500 words) - 13:12, 9 May 2018
  • {{flavour|Throws a small puff of flame.}} {{monsters with spell}}
    888 bytes (116 words) - 15:05, 7 July 2022
  • {{flavour|Throws a small puff of frost.}} {{monsters with spell}}
    818 bytes (105 words) - 15:20, 2 September 2020
  • '''Summon Small Mammal''' is a [[Summonings]] spell which summons one weak monster. One small mammal is summoned. Possible summons include:
    3 KB (440 words) - 15:45, 15 January 2024
  • ...l which creates [[Clouds#Poison|clouds of poison]] at a point, and deals a small amount of poison damage on impact. [[Poison resistance]] gives immunity to {{monsters with spell}}
    1 KB (159 words) - 20:14, 5 September 2023
  • ...oxious toxin. Even those resistant to poison will be poisoned by it, and a small portion of its direct damage bypasses poison resistance.}} {{monsters with spell}}
    2 KB (233 words) - 19:23, 19 June 2023
  • {{flavour|This spell calls forth a small swarm of small demons to do battle with the caster's foes (and sometimes with each other!) ...oup. However, their sheer numbers and not-terrible defenses mean that most monsters will take a considerable amount of time to grind through them all, often bu
    1 KB (189 words) - 05:54, 6 September 2014
  • ...ver, it is resistible by [[willpower]], making it ineffective against many monsters in the later game. {{monsters with spell}}
    1 KB (170 words) - 20:44, 26 January 2022
  • Followers of Lugonu gain powers to depart the Abyss at will, to banish monsters there, and to flee back inside when needed. Lugonu will also banish nearby ...triggered, Lugonu has an 80% chance to [[banish]] any [[durably summoned]] monsters, and a 30% chance to banish any other monster in your [[line of sight]]. Th
    11 KB (1,717 words) - 21:48, 25 February 2024
  • ...in your highest level orcs first. You can effectively use this to summon a small band of elite reinforcements and quickly cancel the recall through the abil ...'''ell said Orcs to '''g'''uard a staircase if you know you'll be bringing monsters up.
    13 KB (2,085 words) - 23:05, 10 March 2024
  • ...sform yourself, you use unclean or chaotic magic or items or you polymorph monsters.}} **One time big donations are more efficient than multiple small ones. For example, five donations of 100 gold would give 8-12 piety, but on
    15 KB (2,324 words) - 21:26, 23 March 2024
  • * The Hells burn with new fury, filled with new monsters and effects. * The Spider's Nest respun - many new monsters and maps lurk within.
    18 KB (2,813 words) - 19:18, 25 August 2022
  • ...from the deck of destruction can polymorph a moderately dangerous group of monsters into something much, much worse. Remember that you must choose one of the t ...like [[floating eye]]s. Summoning has the [[Pentagram card]], which has a small chance to summon hostile demons. Most other cards are entirely safe.
    10 KB (1,668 words) - 17:08, 26 April 2024
  • *'''Bend Time''': Slows everything adjacent to you. Monsters resist based on their [[HD]] rather than their [[willpower]], which means t *'''Temporal Distortion''': Moves nearby monsters forward through time, relative to you. In effect, this forces ranged oppone
    11 KB (1,738 words) - 20:04, 2 May 2024
  • *[[Lugonu]]: God of the [[Abyss]]; banish monsters in, get yourself out (and back in, again). These gods work best for characters who primarily kill monsters with weapons rather than with spells.
    60 KB (9,752 words) - 19:17, 8 January 2024
  • ...relative to your [[XL]], give higher amounts of piety. Consequently, weak monsters give almost none. Okawaru prevents the creation of allied monsters. You are unable to use any magic or items to create allies, and reactive ab
    9 KB (1,458 words) - 02:13, 25 May 2024
  • ...points (or XP) and awarded for defeating [[monster]]s, with more difficult monsters being worth more XP. ...e XP. Also, the experience cost of high-level skills was higher. Late-game monsters provided more XP.
    8 KB (1,078 words) - 21:28, 18 May 2022
  • * Dungeon shafts try not to send the player directly into monsters' sight. * Temple sizes now range from 6 to 21 altars, with a small chance of rare temples with 0, 1, or 22 temple-god altars.
    12 KB (1,807 words) - 17:58, 26 November 2023
  • * Many cool new monsters, portal vaults and ammunition brands. * Lugonu's Corruption only produces neutral monsters.
    18 KB (2,698 words) - 06:53, 21 December 2012
  • * Several cool new uniques and other monsters. * Fixed KMONS not accepting comma-separated list of alternative monsters.
    10 KB (1,425 words) - 06:53, 21 December 2012
  • * Fixed vampire draining not destroying small corpses. * Fixed player being incapable of attacking some monsters.
    2 KB (345 words) - 06:53, 21 December 2012
  • * [1589854] Orange and silver statues are now monsters. * [1578169] More intelligent messages when monsters hit themselves.
    7 KB (901 words) - 06:53, 21 December 2012
  • '''Unseen horrors''' are fast monsters that are naturally and permanently [[invisible]]. Like [[bat]]s, they const ...rs can be quite difficult. In addition to being harder to track, invisible monsters are harder to hit and more likely to hit you.
    3 KB (492 words) - 18:10, 15 February 2024
  • |size={{small}} ...nger, and faster than [[adder]]s, but are otherwise similar. They are fast monsters that inflict [[poison]] with their bites. They commonly appear in [[the Lai
    2 KB (332 words) - 03:30, 25 June 2023
  • | [[:Category: Medium monsters|Medium]][[Category:Medium monsters]] </div>[[Category:Monsters]]
    4 KB (629 words) - 21:50, 13 August 2023
  • | [[:Category: Medium monsters|Medium]][[Category:Medium monsters]] </div>[[Category:Monsters]]
    3 KB (465 words) - 16:17, 15 November 2016
  • description = "Converts a small portion of the brain matter of those around you into alcohol, attempting to ...ansforms nearby areas into a toxic bog. The sludge damages and poisons all monsters, even those resistant to poison. The bog cannot form on areas adjacent to m
    75 KB (8,850 words) - 19:09, 6 April 2024
  • ...hrown into a very challenging level of the Depths, with wave after wave of monsters attacking you from all sides, but without the possibility of escaping or ev * [[malmutate|Malmutation]]s – in almost all branches you will find monsters that throw bad mutations at you as soon as you are in their [[line of sight
    108 KB (19,789 words) - 12:49, 8 June 2017
  • ...angerous [[undead]] monsters which travel in packs. Although they resemble small [[skeleton (monster)|skeletons]], they move at average speed, have signific
    1 KB (215 words) - 20:49, 24 January 2021
  • ...an be found in the early Dungeon, [[the Abyss]], or when summoned by other monsters. [[Ynoxinul]]s in particular summon hordes of them. ...attack flavour and slightly more HP; their size was reduced from medium to small. Also, they spawn in pairs and appear on D:5-7 instead of D:4-7 now.
    1 KB (165 words) - 12:24, 26 April 2024
  • Whatever it is, it is capable of spawning countless monsters by casting Shadow Creatures, and is virtually undestructible itself. ...you want 2 test spawners to fight each other in the Arena, try using arena:small. You may need to spawn multiple test spawners so that they are actually in
    2 KB (344 words) - 18:25, 7 August 2023

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