Search results

Jump to: navigation, search
  • |hit_num = 1 |dam_num = 1
    3 KB (421 words) - 11:33, 14 January 2024
  • |school2=Fire Magic }}'''Conjure Flame''' is a level 3 [[Conjurations]]/[[Fire Magic]] spell that can create a [[cloud]] of flame.
    5 KB (791 words) - 10:38, 5 May 2023
  • |formula = 2d(2 + power/9) [[fire]] |range = 1
    4 KB (561 words) - 13:20, 14 February 2024
  • There is a summon cap of 1 ice beast; casting the spell again will cause the old summon to very quickl ...e a chance to [[slow]] them. As bonuses, ice beasts are naturally [[poison resistance|rPois]], and do not trigger the bloodzerk of [[skyshark]]s.
    2 KB (305 words) - 15:43, 15 January 2024
  • '''Ignite Poison''' is a level 4 [[Fire Magic|Fire]]/[[Alchemy]] spell which causes all nearby [[poisoned]] creatures and pois All poisoned monsters in line of sight take [[fire]] damage and lose their poisoned status. All poisonous clouds and noxious
    4 KB (587 words) - 15:07, 15 January 2024
  • ...e>1 + 1d(pow/40)</code><ref>{{source ref|0.30.0|mon-death.cc|1276}}</ref> (1-6) [[Simulacrum (monster)|simulacra]]. Simulacra last for a finite duration ...xtremely large damage output, but are outstandingly frail. Be mindful of [[fire]] attacks, which are capable of wiping out your horde in a few turns.
    4 KB (606 words) - 19:37, 16 January 2024
  • ...to a mighty, fire-breathing dragon. The caster becomes highly resistant to fire and resistant to poison, but vulnerable to cold. The caster becomes able to ...ions]] spell which transformed your character into a dragon, much like a [[fire dragon]].
    6 KB (837 words) - 03:07, 26 February 2024
  • ...raging wind, dealing a base of <code>9d(pow/15)</code> physical damage per 1.0 turn. ...lockwise fashion. The "rotation" is a square shape, and done at a rate of ~1 full rotation per 6 turns.
    4 KB (636 words) - 22:10, 18 July 2023
  • |special = Ignores 1/2 [[AC]]<br>Creates 3 ball lightnings; explodes in 2-3 tile radius}} ...or 3 tile radius (same chance). As BEAM_ELEC damage, the explosions ignore 1/2 of the target's [[AC]].
    4 KB (575 words) - 17:09, 11 September 2023
  • ...Fire Magic]] spell. When a monster hit by Inner Flame is damaged, it takes fire damage, and on death, it explodes. [[Fire Elementalist]]s and [[Hexslinger]]s start with this spell. A [[scroll of im
    6 KB (988 words) - 20:46, 6 October 2023
  • ...it for areas with lots of poison. Later on, Quicksilver Dragon Armour and Fire Dragon Armour are both good options, if you don't mind the casting penalty. ..., fire/cold/poison/electricity resistance, later on corrosion and mutation resistance. Also boosts to Strength/Int can be good. Clarity, stasis, and flight can b
    13 KB (2,332 words) - 18:40, 20 April 2016
  • Piety starts at 100 and changes by 1 point roughly every 20 turns (about 49% chance to move towards 100 and 51% ...bad stuff will start. You'll get a warning when the amusement gets down to 1 (at least 20 turns before it reaches 0): "Xom is getting BORED". If your in
    17 KB (2,836 words) - 05:57, 24 March 2024
  • ...rs: if you pick up two piles of 15 gold one after the other, Zin will take 1 gold piece from the first and 2 from the second. Also, if you are at maximu ...gold_taken * 141 / (40 + 2 * absolute_depth)</code>,<ref>{{source ref|0.30.1|god-prayer.cc|219}}</ref> but this can be modified:
    15 KB (2,324 words) - 21:26, 23 March 2024
  • ...ad, demons, or evil creatures (such as followers of evil gods). Chance of +1 [[piety]], higher chance for creatures with high [[HD]]. *Inactivity: You lose 1 piety per 700 turns, on average (1/35 chance every 20 turns).
    13 KB (2,040 words) - 15:32, 5 April 2024
  • ...|0.30.0|spl-vortex.cc|377}}</ref> Only 50% of damage is affected by [[cold resistance]]. ...lockwise fashion. The "rotation" is a square shape, and done at a rate of ~1 full rotation per 6 turns.
    4 KB (605 words) - 23:17, 16 September 2023
  • ** Floors 1-6 of each hell sub-branch are considerably smaller, and place only one pair ...olyte, an Ignis zealot. Starts worshipping Ignis, along with Scorch and a -1 flame branded weapon of choice.
    18 KB (2,813 words) - 19:18, 25 August 2022
  • ...ay grow a protective wall of briar patches as well as ballistomycetes that fire damaging spores whose explosions confuse living creatures. Devout followers *Inactivity: You lose 1 piety per 700 turns, on average (1/35 chance every 20 turns).
    9 KB (1,311 words) - 23:05, 10 March 2024
  • ...and head straight for [[The Lair]]. Once you find The Lair, bypass levels 1-5 and go straight to 6. If you’ve retained any [[Scroll of magic mapping| # Skip through The Lair levels 1-5, going downstairs as soon as you find some
    16 KB (2,746 words) - 01:19, 14 June 2014
  • *A [[faded altar]] can spawn between floors 1 and 3, giving you access to a random god (chosen from 3). ...ave a means of escape (most often, a staircase). Berserkers start with the 1* of piety required to berserk immediately.
    60 KB (9,752 words) - 19:17, 8 January 2024
  • {| border="1" cellpadding="2" cellspacing="0" Grants resistance to [[acid]] and [[corrosion]]
    10 KB (1,393 words) - 20:53, 2 September 2021
  • ...flavour]]s (such as an [[ice beast]]'s freezing damage) must deal at least 1 physical damage to apply. ==Fire==
    7 KB (988 words) - 04:43, 10 September 2023
  • * Kikubaaqudgha gives torment resistance, hands out corpses and the Pain brand. * Limit alarm traps to 1-3 charges.
    18 KB (2,698 words) - 06:53, 21 December 2012
  • {{Oldversion|0.5.1}} '''0.5.1''' is an old version of ''Dungeon Crawl Stone Soup'', released on July 29,
    3 KB (493 words) - 06:53, 21 December 2012
  • {{Oldversion|0.1.4}} '''0.1.4''' is an old version of ''Dungeon Crawl Stone Soup'', released on Novembe
    2 KB (339 words) - 06:53, 21 December 2012
  • * Increased GDR from body armour. New GDR formula: 14 * (baseAC-2)^(1/2). * Halflings gain innate mutation resistance 1.
    28 KB (4,165 words) - 21:18, 11 December 2013
  • * Berserk speed-up reduced to that of haste (1.5 instead of 2). * Search: allows searching for portals, and for waypoints (Ctrl-F 1, Ctrl-F *).
    11 KB (1,573 words) - 08:38, 25 March 2020
  • </noinclude>}}<div style="margin: 1.4em; margin-top:0; margin-right:0; padding: 0px; float: right; border:none; ! [[Magic resistance|MR]]
    4 KB (629 words) - 21:50, 13 August 2023
  • </noinclude>}}<div style="margin: 1.4em; margin-top:0; margin-right:0; padding: 0px; float: right; border:none; | [[Monster AC::1]]
    4 KB (533 words) - 16:12, 15 November 2016
  • Gargoyles' partially living form grants them immunity to poison, as well as resistance to electricity, and protection from some effects of necromancy. Their natur **'''[[Electricity resistance]]:''' Gargoyles are well insulated and take little damage from [[electricit
    6 KB (844 words) - 01:08, 7 May 2024
  • * [[The Swamp]]:1 * [[The Shoals]]:1
    2 KB (336 words) - 08:06, 19 September 2023
  • * The innate resistance to [[negative energy]] helps you to survive the many draining attacks of va * This resistance, paired with a 50% chance of shrugging off [[torment]] attacks, leaves a ga
    108 KB (19,789 words) - 12:49, 8 June 2017
  • *[[Depths]]:1-4 ...tely high durability (especially for the [[Lair]] branches), and [[Bolt of Fire]] can hurt quite a bit.
    4 KB (720 words) - 17:28, 27 August 2023
  • ...esistance}}, {{Negative energy resistance}}, {{Rot resistance}}, {{Torment resistance}} |armour_class=1
    2 KB (326 words) - 00:18, 11 October 2013
  • ===Dungeon 1=== ...ring and useful rings, such as a ring of see invisible and a ring of magic resistance. Killed an ice beast.
    43 KB (8,052 words) - 00:47, 20 November 2020
  • ...al damage. More threatening is their [[Stunning Burst]], which can cause a 1-turn [[paralysis]]. Stunning Burst ignores [[willpower]], though it can be ...corridor when encountering air elementals, and try to limit their lines of fire.
    2 KB (298 words) - 17:57, 16 September 2023
  • ...ng powerful [[Fire Magic]]. Even when unarmed, they still deal significant fire damage (14-27 HP) per hit. *The more [[fire resistance]] you have when facing them, the better.
    1 KB (184 words) - 21:45, 17 August 2022
  • A: Press 'a', then '?'. Trog's Hand increases your magic resistance and regenerates your HP. Brothers in Arms summons a temporary, but very pow ...regeneration, rings of slaying, rings of evasion, rings of protection from fire/cold. If you find an random artifact with some cool resists stacked on, con
    9 KB (1,539 words) - 20:33, 14 September 2022
  • * [[Air Magic]]/[[Earth Magic]]/[[Fire Magic]]/[[Ice Magic]]/[[Poison Magic]]. ...''Хорошая жертва на 15 рун, но для 3 рун [[magic resistance|-MR]] будет опасным.''
    20 KB (300 words) - 17:51, 29 June 2018
  • </noinclude>}}<div style="margin: 1.4em; margin-top:0; margin-right:0; padding: 0px; float: right; border:none; !colspan="2" style="font-size:larger;"|fire drake&emsp;<span class="nhsym" style="color: #ff5555">k</span><noinclude>
    3 KB (413 words) - 16:10, 15 November 2016
  • ...ть события 10%), появляется '''Набожность'''/1.5% вероятность того, что этого не произойд ...' - регенерация 1 ОЗ/ход и увеличивает [[magic resistance|магическое сопротивление]]. Длительность
    13 KB (192 words) - 17:51, 29 June 2018
  • ...[[scimitar]], but he's much happier hitting you with his wide variety of [[Fire Magic]] and [[damnation]] spells instead. *The [[Elven Halls]]:1-2
    1 KB (235 words) - 05:41, 27 October 2023
  • |glyph={{Blue|1}} |resistances={{Poison resistance}}, {{Cold resistance}}
    1 KB (201 words) - 16:38, 26 March 2013
  • ...ut [[negative energy]] resistance will greatly reduce her damage. [[Cold]] resistance is helpful against her [[Bolt of Cold]]. ...]. Keep a large pack of summoned minions in the way to block their line of fire if you choose to face her while undead.
    3 KB (537 words) - 16:31, 25 August 2023
  • |resistances={{Fire resistance 3}}, {{Drown resistance}} |armour_class=1
    2 KB (281 words) - 23:30, 29 August 2014
  • ...nce}}, {{Miasma resistance}}, {{Torment resistance}},<br>{{Negative energy resistance}}, Random ...andering on the floor or placed in a [[vault]]. These vaults can have a 11.1% or 100% chance - depending on the vault - to have the demonic rune. Pan lo
    8 KB (1,140 words) - 22:39, 23 March 2024
  • ...stance}},<br>{{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}} |evasion=1
    2 KB (249 words) - 23:56, 10 October 2013
  • * Taking a known [[shaft]] now has a 2/3 chance of shafting one floor and 1/3 of two floors. * [[electricity resistance|rElec]] now reduces damage by two-thirds, rather than three-quarters.
    12 KB (1,863 words) - 13:25, 3 March 2019
  • ...resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}} |evasion=1
    2 KB (254 words) - 03:09, 5 September 2023
  • ...esistance}}, {{Torment resistance}}, {{Negative Energy resistance}}, {{Rot resistance}} |evasion=1
    2 KB (234 words) - 23:59, 10 October 2013
  • ...rune, usually guarded by a random [[pandemonium lord]]. Most floors have a 1/9 chance, but a few [[vault]]s always have it (see [[Pandemonium#The Demoni ...of snakes|snakes]]. [[Poison resistance]] is extremely helpful, and [[fire resistance]] is also recommended. Still, among the easier branches. Make sure you can
    14 KB (2,418 words) - 19:43, 8 January 2024

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)