Halazid warlock

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Version 0.28: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
halazid warlock LHalazid warlock.png
HP 49-100
HD 18
XP 1250
Speed 12
AC 8
EV 10
Will 100
Attack1 20 (touch: plain)


Resistances rPois+++
rN+++
rMiasma
rTorm
rDrown
rC++
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Uses nothing
Holiness Undead
Size Medium
Type lich, lich
Flags See invisible
Speaks
An ancient undead sorcerer, exhumed by the living divines Sheza and Sargol and forced to labour night and day to anchor them to the world. Even after the fall of the divine twins, it works to resurrect its fallen masters.

Useful Info

Halazid warlocks are powerful undead spellcasters who guard the deteriorating treasure vaults of the Desolation of Salt. Also, they sometimes appear in the Vestibule and in Tartarus. Their Shadow Creatures will quickly swarm you with reinforcements, and their Bolt spells will punish any player lacking the proper resistances. Occasionally, they will sacrifice an ally, creating an explosion of up to 110 negative energy damage.

Spells

Spell set I
Slot1 Ghostly Sacrifice (5d22) Wizard flag
Slot2 Bolt of Cold (3d27) Wizard flag
Slot3 Bolt of Draining (3d25) Wizard flag
Slot4 Shadow Creatures Wizard flag

Tips & Tricks

  • Unlike the other swarms of enemies found in the Desolation of Salt, the Shadow Creatures from a halazid warlock are summoned, not permanent. Yara's Violent Unravelling is an excellent method of clearing away summons while dealing damage to their summoner (and anything else that happens to be nearby). If you lack that spell, do what you can to engage them close up quickly. There may not be any blind hallway corners to lure them around, but the cloud cover can be very useful for avoiding a long-range battle.
  • Due to the sheer damage potential of Ghostly Sacrifice, negative energy resistance is particularly important for fighting halazid warlocks. Use as much as you can; rN+++ will render you immune to their worst spells.
  • Don't forget that these units, unlike many things that appear in the same areas, are undead. Negative energy attacks will do nothing against them, but Dispel Undead quickly tears them to ribbons.

History

  • These enemies were added to the Hells in 0.28.
  • Halazid warlocks were added in 0.19