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Version 0.21: This article may not be up to date for the latest stable release of Crawl.

For a list of all canines, see list of canines.

wolf hWolf.png
HP 14-30
HD 4
XP 116
Speed 17
AC 4
EV 15
Will 20
Attack1 12 (bite: plain)

Resistances None
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Medium
Type hound, wolf
Flags See invisible
A strong wild canine, with sharp teeth and a healthy appetite.

“Teacher: How does a dog smell?
Student: I don't know.
Teacher: Correct!”
-Traditional Spanish joke.

Useful Info

Wolves are very fast canines that travel in packs, slightly stronger than hounds but generally not too threatening so long as you don't fight a lot of them at once. They can be found wild in the Lair and the Ice Cave, and appear elsewhere tamed by Grum.

Tips & Tricks

  • As with all pack monsters, try not to fight more wolves than you have to at a time. The Lair might not always have good choke points available, but you can generally at least get your back to a wall.
  • Wolves are extremely fast -- faster than everything except spriggans, and even then, a spriggan can only keep pace and can't actually outrun them. Even a potion of haste isn't enough to allow a normal-speed character to outrun wolves on its own. If you absolutely have to escape, either combine haste and Swiftness, blink to a stairway, or just read a scroll of teleportation.
  • You can summon your own wolves with a moderately high spell power Call Canine Familiar spell.
  • Be careful when fighting them off in a spriggan druid's forest. Slugging it out with a pack of wolves becomes much more dangerous when someone casts Awaken Forest in the middle of the fight.


War dogs were removed in 0.13, and wolves' stats were bumped up to compensate. Grum's pack of war dogs became a pack of wolves in that version.