Difference between revisions of "Joseph"
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{{version012}} | {{version012}} | ||
+ | <!--monster-bot-begin--> | ||
{{monster | {{monster | ||
|name=Joseph | |name=Joseph | ||
|glyph={{Cyan|@}} | |glyph={{Cyan|@}} | ||
|tile=[[File:Joseph.png]] | |tile=[[File:Joseph.png]] | ||
− | |flags={{ | + | |flags={{Fighter flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{Warm blood flag}} |
|resistances=None | |resistances=None | ||
|vulnerabilities=None | |vulnerabilities=None | ||
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|magic_resistance=46 | |magic_resistance=46 | ||
|hp_range=66 | |hp_range=66 | ||
− | |||
|armour_class=0 | |armour_class=0 | ||
|evasion=10 | |evasion=10 | ||
− | |habitat= | + | |habitat=Land |
− | |speed=10 | + | |speed= 10 |
|size={{Medium}} | |size={{Medium}} | ||
− | |item_use={{Weapons armour}} | + | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} |
|attack1=15 ({{Hit type}}: {{Plain flavour}}) | |attack1=15 ({{Hit type}}: {{Plain flavour}}) | ||
|attack2= | |attack2= | ||
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|attack4= | |attack4= | ||
|hit_dice=7 | |hit_dice=7 | ||
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− | |||
− | |||
|intelligence={{Normal intelligence}} | |intelligence={{Normal intelligence}} | ||
|genus=human | |genus=human | ||
|species=human | |species=human | ||
}} | }} | ||
+ | |||
+ | <!--monster-bot-end--> | ||
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{{Flavour|Looks like a mercenary.}} | {{Flavour|Looks like a mercenary.}} | ||
Revision as of 19:54, 2 May 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Joseph @ | |
---|---|
HP | 66 |
HD | 7 |
XP | 610 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 46 |
Attack1 | 15 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Fighter Speaks Unique Warm-blooded |
Looks like a mercenary. |
Useful Info
Joseph is a unique human mercenary who can be dangerous at range, using a branded sling to deal heavy fire or cold damage, possibly after catching you in a throwing net. In melee, he also carries a branded quarterstaff.
Location
- The Dungeon:7-12
- The Orcish Mines
- The Lair:1
Tips & Tricks
- His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly.