Difference between revisions of "Azrael"
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|magic_resistance=44 | |magic_resistance=44 | ||
|hp_range=88 | |hp_range=88 | ||
+ | |avg_hp=88 | ||
|armour_class=10 | |armour_class=10 | ||
|evasion=5 | |evasion=5 | ||
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|attack4= | |attack4= | ||
|hit_dice=11 | |hit_dice=11 | ||
+ | |base_hp=0 | ||
+ | |extra_hp=0 | ||
+ | |fixed_hp=88 | ||
|intelligence={{High intelligence}} | |intelligence={{High intelligence}} | ||
|genus=efreet | |genus=efreet |
Revision as of 20:21, 2 May 2013
Azrael R | |
---|---|
HP | 88 |
HD | 11 |
XP | 1588 |
Speed | 10 |
AC | 10 |
EV | 5 |
Will | 44 |
Attack1 | 12 (hit: plain)
|
Resistances | damnation, rPois+, rN+++, rTorm, rRot |
Vulnerabilities | Cold, Holy, Holy wrath |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Demonic |
Size | Large |
Type | efreet, efreet |
Flags | Speaks Glows Unique Levitate Silence immune |
A powerful, belligerent Efreet. (Is there any other kind?) |
Contents
Useful Info
Azrael is a unique efreet, often accompanied by several hell hounds and fire elementals. Like all efreets, he comes armed with a powerful flaming scimitar, but he's much happier hitting you with his wide variety of Fire Magic and hellfire spells.
Location
- The Dungeon:14-19
- The Elven Halls
- The Snake Pit:1-4
- The Spider's Nest:1-4
- The Vaults:1-3
Spells
Spell set | |
---|---|
Slot1 | Bolt of Fire (3d20) |
Slot2 | Sticky Flame Range (3d5) |
Slot3 | none |
Slot4 | Fireball (3d20) |
Slot5 | Hellfire (3d20) |
Slot6 | Hellfire Burst (3d15) |
Tips & Tricks
- Fire resistance will defend against most of his spells and melee attacks, but nothing prevents his hellfire.
- Use conservation to protect your scrolls.
- He has poor evasion and is vulnerable to cold, so zap him with a wand of cold a few times for a quick kill.
- He is immune to Silence.
Categories:
- Hit type
- Plain flavour
- Damnation resistance
- Fire resistance
- Fire resistance 3
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Cold vulnerability
- Holy vulnerability
- Holy wrath vulnerability
- High intelligence
- Weapons armour
- Starting equipment
- Open doors
- Demonic holiness
- Large monsters
- Speaking monster
- Glows
- Unique monsters
- Levitate
- Silence Immune
- Monsters
- Spellcaster