Difference between revisions of "Shadow imp"
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Revision as of 13:39, 3 May 2013
shadow imp 5 | |
---|---|
HP | 6-16 |
HD | 2 |
XP | 11 |
Speed | 10 |
AC | 3 |
EV | 11 |
Will | 8 |
Attack1 | 6 (hit: plain)
|
Resistances | rC++, rPois+, rN+++, rTorm, rRot |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Demonic |
Size | Little |
Type | shadow imp, shadow imp |
Flags | Speaks Evil See invisible Silence immune |
A small and shadowy minor demon. |
Contents
Useful Info
Shadow imps are one of the flimsier Tier-5 demons, but they can still cause significant trouble with their Necromancy spells. They are found in the Abyss, and are occasionally summoned by a wide variety of enemies.
Spells
Spell set | |
---|---|
Slot1 | Pain (d8) |
Slot2 | none |
Slot3 | Animate Dead |
Slot4 | Animate Dead |
Slot5 | none |
Slot6 | none |
Tips & Tricks
When you summon a shadow imp through Call Imp, it may use Animate Dead on nearby corpses. The resulting undead are permanent, and stay with you even after their caller expires.
History
Summoned shadow imps will no longer have access to Animated Dead as of 0.12.
Categories:
- Hit type
- Plain flavour
- Cold resistance
- Cold resistance 2
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Open doors
- Demonic holiness
- Little monsters
- Speaking monster
- Evil
- Evil monsters
- See invisible
- Silence Immune
- Monsters
- Spellcaster
- Crystal Ball Articles