Difference between revisions of "Saprovore"

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==History==
 
==History==
 
In [[0.13]], [[nausea]] will be removed entirely, and all [[species]] will be able to eat contaminated meat without fear. Saprovore will increase the satiation value of contaminated meat, and make rotten meat edible.
 
In [[0.13]], [[nausea]] will be removed entirely, and all [[species]] will be able to eat contaminated meat without fear. Saprovore will increase the satiation value of contaminated meat, and make rotten meat edible.
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[[Category:Crystal Ball Articles]]

Revision as of 20:51, 10 October 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.

The Saprovore mutation reduces your odds of becoming nauseous when eating contaminated chunks, and also allows you to eat rotten meat (though at a higher risk of nausea and for less nutrition than when eating fresh meat). This mutation does not provide the benefits of the Carnivore mutation; saprovores cannot eat chunks unless hungry or worse. Saprovores get different messages when food rots in their backpack.

The saprovore mutation only exists as a starting mutation for orcs, ogres, trolls, kobolds, and ghouls, or as a possible demonspawn mutation. It may not be acquired from random mutations, nor may it be lost.

Saprovore Ranks Contaminated Meat Nausea Rate Rotten Meat Nausea Rate Species
0 33.3% N/A, inedible Most species
1 6.6% 20% Orc, Ogre, some Demonspawn
2 2.2% 6.6% Troll, Kobold
3 0% 0% Ghoul*
  • Saprovore 3 is a requirement for a ghoul's ability to recover HP while eating meat, but they are separate abilities. In Wizard mode, ghouls without Saprovore 3 lost their ability to recover HP in this way, while non-ghouls given Saprovore 3 did not suddenly gain the ability.

History

In 0.13, nausea will be removed entirely, and all species will be able to eat contaminated meat without fear. Saprovore will increase the satiation value of contaminated meat, and make rotten meat edible.