Difference between revisions of "Ilsuiw"
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|tile=[[File:Ilsuiw.png]] | |tile=[[File:Ilsuiw.png]] | ||
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Unique flag}}<br>{{Warm blood flag}} | |flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Unique flag}}<br>{{Warm blood flag}} | ||
− | |resistances={{Drown resistance}} | + | |resistances={{Drown resistance}}, {{Water resistance}} |
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=3 | |max_chunks=3 | ||
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|species=merfolk | |species=merfolk | ||
}} | }} | ||
− | {{Flavour|A | + | {{Flavour|A deadly merfolk water-witch, who uses her dominion over the tides to draw unwitting adventurers to their deaths. |
---- | ---- | ||
“We have lingered in the chambers of the sea<br> | “We have lingered in the chambers of the sea<br> | ||
By sea-girls wreathed with seaweed red and brown<br> | By sea-girls wreathed with seaweed red and brown<br> | ||
Till human voices wake us, and we drown.”<br> | Till human voices wake us, and we drown.”<br> | ||
− | -T.S. Eliot, _The Love Song of J. Alfred Prufrock_. lines 129-131. 1915}} | + | -T.S. Eliot, _The Love Song of J. Alfred Prufrock_. lines 129-131. 1915.}} |
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<!--monster-bot-end--> | <!--monster-bot-end--> | ||
Revision as of 18:46, 8 April 2014
For a list of all merfolk, see list of merfolk.
Ilsuiw m | |
---|---|
HP | 150 |
HD | 16 |
XP | 1889 |
Speed | 10 (swim: 60%) |
AC | 5 |
EV | 18 |
Will | 149 |
Attack1 | 10 (hit: plain)
|
Resistances | rDrown, rWater |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | merfolk, merfolk |
Flags | Actual spells Speaks Spellcaster Unique Warm-blooded |
A deadly merfolk water-witch, who uses her dominion over the tides to draw unwitting adventurers to their deaths.
“We have lingered in the chambers of the sea |
Contents
Useful Info
Ilsuiw is a unique merfolk aquamancer, guaranteed to appear at some point in the Shoals. She rarely appears without a large band of fellow merfolk.
Location
- The Shoals:3-5
Spells
Spell set | |
---|---|
Slot1 | Throw Icicle (3d25) |
Slot2 | Call Tide |
Slot3 | Invisibility |
Slot4 | Blink |
Slot5 | Summon Water Elementals |
Slot6 | Summon Water Elementals |
Tips & Tricks
See invisible, flight (to avoid being stuck in shallow water the entire fight), and the means to kill her quickly are all highly recommended before taking her on. Between her high HP and decent EV, she can be tricky. Her water elementals deal surprising amounts of damage, and she can summon a lot of them. If you're in melee with her while in water, both she and her elementals can outrun you; some form of haste or other escape may be necessary. Note that she lacks any resistances; poison can be very effective in taking her down, possibly after you have had to flee from her and her summons. Other area-of-effect spells can help deal with both her and her entourage at the same time. It's often easier to pick off a few members of her army at a time before fleeing back upstairs to heal.