Difference between revisions of "Freezing Aura"
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{{Flavour|This spell surrounds a weapon or launcher held by the caster with an aura of freezing cold. It will not affect weapons which are otherwise subject to special enchantments.}} | {{Flavour|This spell surrounds a weapon or launcher held by the caster with an aura of freezing cold. It will not affect weapons which are otherwise subject to special enchantments.}} | ||
− | '''Freezing Aura''' is a level 2 [[Charms]]/[[Ice Magic]] spell which temporarily adds the [[freezing]] [[brand]] to any unbranded, non-[[ | + | '''Freezing Aura''' is a level 2 [[Charms]]/[[Ice Magic]] spell which temporarily adds the [[freezing]] [[brand]] to any unbranded, non-[[artefact]] weapon you currently wield. When cast on a melee weapon, this increases your damage output significantly, especially against targets vulnerable to [[ice]] such as [[crimson imp]]s. It also occasionally causes [[cold-blooded]] foes you strike to be [[slow]]ed. When cast on a ranged weapon, it will deal no additional damage, but will deal 100% cold damage, making the weapon significantly better against vulnerable foes but much worse against cold resistant ones. Unwielding the weapon will end the spell early. |
− | + | ==History== | |
+ | Freezing Aura will be removed in [[0.15]]. | ||
+ | |||
+ | [[Category:Crystal Ball Articles]] |
Revision as of 16:04, 15 August 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Freezing Aura | |
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Level | 2 |
School1 | Charms |
School2 | Ice |
Source(s) | |
Casting noise | 2 |
Spell noise | 0 |
This spell surrounds a weapon or launcher held by the caster with an aura of freezing cold. It will not affect weapons which are otherwise subject to special enchantments. |
Freezing Aura is a level 2 Charms/Ice Magic spell which temporarily adds the freezing brand to any unbranded, non-artefact weapon you currently wield. When cast on a melee weapon, this increases your damage output significantly, especially against targets vulnerable to ice such as crimson imps. It also occasionally causes cold-blooded foes you strike to be slowed. When cast on a ranged weapon, it will deal no additional damage, but will deal 100% cold damage, making the weapon significantly better against vulnerable foes but much worse against cold resistant ones. Unwielding the weapon will end the spell early.
History
Freezing Aura will be removed in 0.15.