Difference between revisions of "Harold"

From CrawlWiki
Jump to: navigation, search
(Updated to 0.16)
(updated to 0.16, not changed)
Line 1: Line 1:
{{version015}}
+
{{version016}}
  
 
<!--monster-bot-begin-->
 
<!--monster-bot-begin-->

Revision as of 11:36, 10 August 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.


Harold @Harold.png
HP 76
HD 9
XP 992
Speed 10
AC 0
EV 8
Will 60
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Fighter
Speaks
Unique
Warm-blooded
A middle-aged bounty hunter, anxious to retire from bounty-hunting after one final job. He hopes to settle down somewhere and live a quiet life with his family, using the money from his final bounty: you.

Useful Info

Harold the Weathered is a unique human bounty hunter who generates with several throwing nets and a decent weapon. He's usually weak in melee and, despite high HP, lacks any AC or resistances to speak of. Be aware that he does know some powerful Fire Magic, however.

Location

Spells

Spell set
Slot1 Bolt of Fire (3d17) Wizard flag
Slot2 Blink Emergency flag, Wizard flag

Tips & Tricks

  • Bolt of Fire can hurt if you lack fire resistance, especially if you're a mummy, but fortunately he doesn't cast it terribly often. Hide around a corner and lure him into melee. If his melee weapon is also dangerously branded, pull out your big guns or come back later when you've got the right resistances.