Difference between revisions of "Naga ritualist"
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Revision as of 00:26, 20 September 2015
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
For a list of all nagas, see list of nagas.
naga ritualist N | |
---|---|
HP | 47-75 |
HD | 8 |
XP | 687 |
Speed | 10 (move: 140%) |
AC | 6 |
EV | 10 |
Will | 60 |
Attack1 | 14 (hit: plain) |
Attack2 | 4 (constrict: crush)
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Resistances | rPois+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Large |
Type | naga, naga |
Flags | See invisible Speaks Warm-blooded |
An esoteric mystic draped in talismans. Their sect venerate poison as a sacred gift and means of spiritual purification, and their affinity for it is even stronger than the rest of their kin. By invoking secret rites they can render any venom more potent and spread its touch upon all those around them.
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Contents
Useful Info
Naga ritualists are spellcasters who try to stack poison on your body. Travelling with a pack of black mambas, anacondas, and mana vipers, they are always armed with weapons of venom, regularly blast you with Olgreb's Toxic Radiance, and can rapidly magnify your poison level even further while stripping you of your poison resistance through Virulence.
Spells
Spell set | ||
---|---|---|
Slot1 | Spit Poison (d13) | Natural flag |
Slot2 | Force Lance (3d12) | Wizard flag |
Slot3 | Olgreb's Toxic Radiance | Wizard flag |
Slot4 | Virulence | Wizard flag |
Tips & Tricks
- The pack of snakes naga ritualists travel with would normally not be too threatening, but that can change quickly if you wind up with your poison resistance removed. Take advantage of the fact that a ritualist's snakes move much faster than it does and separate them to make the fight much easier.
- High magic resistance will allow you to shrug off Virulence easily enough, but this isn't a necessity unless you're fighting several foes at once. A lone ritualist shouldn't put up too much of a fight, though you may need to rest after the battle until the toxins leave your system.
- Remember that a single potion of curing will remove all poison from your system, no matter how massive the dose. Failing that, a few shots of Cure Poison will also suffice.
History
Naga ritualists were added in 0.14.