Difference between revisions of "Thrashing horror"
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Revision as of 17:56, 2 April 2019
Version 0.23: This article may not be up to date for the latest stable release of Crawl.
thrashing horror X | |
---|---|
HP | 32-66 |
HD | 9 |
XP | 841 |
Speed | 25 |
AC | 5 |
EV | 10 |
Will | 60 |
Attack1 | 17 (trample: trample) |
Attack2 | 9 (trample: trample)
|
Resistances | rF+ rC+ rElec rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Open doors |
Holiness | Non-living |
Size | Large |
Type | thrashing horror, thrashing horror |
Flags | Unbreathing Batty No poly |
A seething mass of yellow flesh. It thrashes erratically, staggering foes beneath the weight of its impacts. |
Contents
Useful Info
Thrashing horrors are massive heaps of muscle and flesh which tromp about the Abyss, seeking out invaders and smashing them beneath their bulk. They move erratically, like bats, and when seriously injured they cast might on themselves. They often come in small packs like raijus.
Spells
Spell set I | ||
---|---|---|
Slot1 | Might | Emergency flag, Natural flag |
Tips & Tricks
Even with might, they aren't terribly dangerous if you have decent AC. Squishy or low-level characters, however, should kill them as quickly as possible to avoid that fate. They aren't terribly durable, even with partial resistance to most elements.
History
Thrashing horrors were added in 0.12
Categories:
- 0.23 articles
- Trample type
- Trample flavour
- Fire resistance
- Cold resistance
- Electricity resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Animal intelligence
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Unbreathing monsters
- Batty
- No poly
- Monsters
- Spellcaster