Difference between revisions of "Tengu conjurer"
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Revision as of 17:54, 26 November 2019
Version 0.24: This article may not be up to date for the latest stable release of Crawl.
For a list of all tengu, see list of tengu.
tengu conjurer Q | |
---|---|
HP | 20-42 |
HD | 7 |
XP | 342 |
Speed | 10 |
AC | 2 |
EV | 17 |
Will | 20 |
Attack1 | 10 (hit: plain) |
Attack2 | 5 (peck: plain) |
Attack3 | 5 (claw: plain) |
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | tengu, tengu |
Flags | See invisible Flying Speaks Warm-blooded |
A tengu with a talent for the destructive magical arts. |
Useful Info
Tengu conjurers are hostile birdmen that have a repertoire of attack spells, making them more dangerous than a standard tengu.
Spells
Spell set I | ||
---|---|---|
Slot1 | Lightning Bolt (3d14) | Wizard flag |
Slot2 | Iskenderun's Battlesphere | Wizard flag |
Slot3 | Blink | Emergency flag, Wizard flag |
History
Tengu conjurers were added in 0.12.