Difference between revisions of "Summon Drakes"

From CrawlWiki
Jump to: navigation, search
(Updated category, minor clean-up)
 
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
'''Summon Drakes''' is a monster-only spell which summons several of the following reptiles into existence:
+
{{version025}}
*[[Komodo dragon]]
+
{{Flavour|Summons multiple drakes, komodo dragons, and lindwurms.}}
*[[Fire drake]]
 
*[[Swamp drake]]
 
*[[Death drake]]
 
  
Although individually not terribly dangerous, these monsters can [[sick]]en you, [[confuse]] you, [[rot]] you, and burn your [[scroll]]s, and you usually end up having to face a variety of them at once along with the summoner himself. Fortunately, you'll likely have resistance to [[fire]] and [[poison]] by the time you face this spell, leaving you with only sickness and rot to worry about. Try to clear out the death drakes as quickly as possible ([[Abjuration]] works wonders).
+
'''Summon Drakes''' is a monster-only spell which summons several of the following creatures into existence<ref>{{source ref|0.25.0|mon-cast.cc|4144}}</ref>:
  
The following enemies cast Summon Drakes:
+
*{{monsterlink|Swamp drake}}, 16.7%
*[[Draconian caller]]
+
*{{monsterlink|Komodo dragon}}, 16.7%
 +
*{{monsterlink|Wind drake}}, 16.7%
 +
*{{monsterlink|Rime drake}}, 20%
 +
*{{monsterlink|Death drake}}, 20%
 +
*{{monsterlink|Lindwurm}}, 10%
 +
 
 +
It is one of the more threatening spells in the game due to its ability to create [[miasma]]-spewing [[death drake]]s that will swiftly [[slow]], [[poison]], and [[rot]] you. Fortunately, it only appears in the spell lists of [[draconian stormcaller]]s, and the rest of the monsters the spell can summon are minor threats compared to the regular enemies encountered around the [[Realm of Zot]].
 +
 
 +
As a general rule, try to kill off the stormcaller first in any encounter to keep things simple. If you are swarmed and cannot kill the caller, use whatever means necessary to escape ([[teleport]] is not a bad idea on Zot:1-4, but on Zot:5 you'll usually want to resort to running away while increasing your movement speed as much as possible). Attempting to wade your way through hordes of drakes while slowed, rotting, and possibly poisoned is simply never worth the trouble.
 +
 
 +
Rot resistance renders miasma harmless, but gaining said resistance is quite difficult. [[Zin]]'s Vitalisation ability will protect you from the status effects but not the damage, while having [[Statue Form]], [[Necromutation]], or [[Dithmenos]]'s [[Shadow Form]] active provides complete protection. Other than that, you have to be [[undead]] ([[Ghoul]], [[Mummy]], bloodless [[Vampire]]), a [[Gargoyle]], or a [[Vine Stalker]]. Make sure your other resistances are up to snuff, too -- the various drakes might be less dangerous than the dragons that roam Zot, but their breath weapons can still deal respectable damage if you don't resist them.
 +
 
 +
{{monsters with spell}}
 +
 
 +
==History==
 +
*Prior to [[0.18]], the spell had a 10% chance to summon a "standard" dragon, from a [[steam dragon]] to [[storm dragon]] and [[shadow dragon]]. Also, [[Fire drake]]s were replaced by [[rime drake]]s.
 +
*Prior to [[0.13]], it did not summon [[wind drake]]s.
 +
 
 +
==References==
 +
<references/>
  
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]

Latest revision as of 06:18, 16 July 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Summons multiple drakes, komodo dragons, and lindwurms.

Summon Drakes is a monster-only spell which summons several of the following creatures into existence[1]:

It is one of the more threatening spells in the game due to its ability to create miasma-spewing death drakes that will swiftly slow, poison, and rot you. Fortunately, it only appears in the spell lists of draconian stormcallers, and the rest of the monsters the spell can summon are minor threats compared to the regular enemies encountered around the Realm of Zot.

As a general rule, try to kill off the stormcaller first in any encounter to keep things simple. If you are swarmed and cannot kill the caller, use whatever means necessary to escape (teleport is not a bad idea on Zot:1-4, but on Zot:5 you'll usually want to resort to running away while increasing your movement speed as much as possible). Attempting to wade your way through hordes of drakes while slowed, rotting, and possibly poisoned is simply never worth the trouble.

Rot resistance renders miasma harmless, but gaining said resistance is quite difficult. Zin's Vitalisation ability will protect you from the status effects but not the damage, while having Statue Form, Necromutation, or Dithmenos's Shadow Form active provides complete protection. Other than that, you have to be undead (Ghoul, Mummy, bloodless Vampire), a Gargoyle, or a Vine Stalker. Make sure your other resistances are up to snuff, too -- the various drakes might be less dangerous than the dragons that roam Zot, but their breath weapons can still deal respectable damage if you don't resist them.

The following enemies cast Summon Drakes:

History

References