Difference between revisions of "Confuse"

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''This article is about the confuse spell. For the confusion state see [[Confusion]].''
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:''This article is about the monster spell. For the status condition, see [[Confusion]].''
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{{flavour|Induces a state of bewilderment and confusion in a creature's mind.}}
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'''Confuse''' is a monster-only spell that attempts to induce [[confusion]] in a single target from a distance. It requires a clear line of effect and must overcome the target's [[willpower]].
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{{monsters with spell}}
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Be aware that some monsters are instead capable of inducing confusion with their melee attacks. Click [[:Category:Confuse flavour|here]] for a complete list.
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==History==
 
{{Spell
 
{{Spell
 
|name=Confuse
 
|name=Confuse
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|school3=
 
|school3=
 
|sources=<div>
 
|sources=<div>
*[[Book of Hinderance]]
 
 
*[[Book of Maledictions]]
 
*[[Book of Maledictions]]
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*[[Book of Misfortune]]
 
</div>
 
</div>
 
|castingnoise=3
 
|castingnoise=3
|spellnoise=0
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|spellnoise=2
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|powercap=50
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|targetting=Target or direction
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|range=LOS
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|flags=MR check
 
}}
 
}}
{{Flavour|This spell induces a state of bewilderment and confusion in a creature's mind.}}
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*Prior to [[0.25]], Confusion was available to players.
 
 
'''Confuse''' is a level 3 [[Hexes]] spell that attempts to induce [[confusion]] on a single target. It must overcome [[magic resistance]], and you must have a clear line of effect to the target, but it works on anything that isn't immune to magic.
 
 
 
==Strategy==
 
Successfully confusing an opponent takes it almost entirely out of a fight for a significant amount of time. Considering that most animals and mindless undead, as well as several intelligent opponents, are susceptible to it, this makes Confuse a very helpful low-level spell throughout much of the game. If you happen to find a [[spellbook]] with it, have decent [[intelligence]], and aren't abysmal at [[Hexes]], it's often worth training that one school in order to get Confuse available. This is especially true for [[stab]]bers, who can take advantage of the ensuing confusion to inflict powerful stabs, but almost any character can benefit from converting deadly foes to blundering, self-destructive idiots.
 
 
 
[[Enchanter]]s may be tempted to stick to only using the spell [[Ensorcelled Hibernation]], as it allows for much more reliable and devastating stab damage. However, Confuse affects a wide variety of opponents that Ensorcelled Hibernation is useless against, and thus should be learned and used as well.
 
  
A sleeping monster that is also confused will start to sleepwalk, essentially moving as though confused without being able to attack at all until it awakens.
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[[Category:Monster spells]]

Latest revision as of 01:51, 20 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
This article is about the monster spell. For the status condition, see Confusion.
Induces a state of bewilderment and confusion in a creature's mind.

Confuse is a monster-only spell that attempts to induce confusion in a single target from a distance. It requires a clear line of effect and must overcome the target's willpower.

The following enemies cast Confuse:

Be aware that some monsters are instead capable of inducing confusion with their melee attacks. Click here for a complete list.

History

Confuse.png Confuse
Level 3
School1 Hexes
Source(s)
Casting noise 3
Spell noise 2
Targetting Target or direction
Range LOS
Flags MR check
  • Prior to 0.25, Confusion was available to players.