Difference between revisions of "Iskenderun's Battlesphere"
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− | {{ | + | {{version030}}{{Spell |
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− | {{Spell | ||
|name=Iskenderun's Battlesphere | |name=Iskenderun's Battlesphere | ||
− | |level= | + | |level=5 |
|school1={{Conjurations}} | |school1={{Conjurations}} | ||
− | |school2= | + | |school2= |
|school3= | |school3= | ||
|sources=<div> | |sources=<div> | ||
− | *[[Book of | + | *[[Book of Power]]</div> |
|castingnoise=4 | |castingnoise=4 | ||
|spellnoise=0 | |spellnoise=0 | ||
}} | }} | ||
+ | {{Flavour|Conjures a small globe of magical energy. Each time its creator casts a destructive spell (other than Battlesphere itself or Spellforged Servitor), the battlesphere will launch its own volley of energy at a random foe. With increasing power, the battlesphere lasts longer and deals more damage per volley.}} | ||
− | + | '''Iskenderun's Battlesphere''' is a level 5 [[Conjurations]] spell which conjures a friendly [[battlesphere]] to support your magical attacks. | |
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==Useful Info== | ==Useful Info== | ||
− | + | Each time you cast a [[destructive spell]], the battlesphere will shoot a perfectly accurate, irresistible beam. It is aimed at a random target within its line of fire. The battlesphere cannot fire through you. However, you can fire through the battlesphere. | |
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{{crawlquote| | {{crawlquote| | ||
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}} | }} | ||
− | + | Battlespheres have a limited amount of charges. It will dissipate when: it runs out of charges, you enter a different floor, if destroyed by enemy attacks, or if it times out. | |
− | Battlespheres | + | |
+ | You may only create one battlesphere at a time. Casting it while one already exists will recall it to your location and increase both its duration and number of charges (max 20). Battlespheres are not considered [[summon]]s, and are not blocked by [[Okawaru]] or [[Ru]]'s Sacrifice Love. | ||
+ | |||
+ | "Destructive spells" are spells that [[Vehumet]] supports. For a full list of eligible spells, see [[destructive spell]]. The only destructive spells that battlespheres won't support are Iskenderun's Battlesphere (obviously) and [[Spellforged Servitor]]. You can also view the list of eligible spells by looking at this spell's description. | ||
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+ | The [[unrand]] [[sphere of Battle]] will create a battlesphere every time monsters are in sight. | ||
+ | |||
+ | ==Strategy== | ||
+ | Iskenderun's Battlesphere deals reasonable damage which never misses and cannot be resisted. It works best with low-level (low MP) spells like [[Magic Dart]], [[Poisonous Vapours]], and [[Stone Arrow]], which let you "cast" Battlesphere beams at 1-3 MP. Fairly MP-efficient, and much quieter than the likes of [[Fireball]] or [[Plasma Beam]]. | ||
+ | |||
+ | It is best to summon a battlesphere before enemies are in sight. E.g. if you see a [[sleep]]ing monster, back away, create a battlesphere, then go in. When fighting a monster, you may want to (not always) turn a corner, create a battlesphere, and wait. This way, you are more turn efficient. Technically, it is optimal to constantly keep the battlesphere up during exploration. | ||
− | + | You can fire through the battlesphere, however, monsters can't. With good pathing and a bit of luck, you can put the sphere between yourself and a nasty hexer / banisher / malmutator. Keep in mind that the battlesphere has the [[maintain range]] flag, so it will try to move away from monsters. | |
− | {{ | + | ==Monster Version== |
+ | Battlespheres created by monsters function identically to your own. | ||
+ | {{monsters with spell}} | ||
==History== | ==History== | ||
− | Iskenderun's Battlesphere was | + | *Prior to [[0.30]], battlespheres would only trigger with [[Conjurations]] spells. |
− | + | *Prior to [[0.26]], Iskenderun's Battlesphere was a [[Conjurations]] / [[Charms]] spell. It was aimed at the target you fired, rather than a random target. It didn't work with non-targetable Conjurations (like [[Static Discharge]]). However, it would trigger with certain non-Conjurations spells. | |
− | + | *Prior to [[0.20]], this spell could be found in the [[book of Conjurations]] instead of the [[book of Power]]. | |
+ | *In [[0.18]], The battlesphere supports mephitic cloud, and probably more spells also. | ||
+ | *Prior to [[0.14]], this was a level 4 spell. | ||
+ | *Iskenderun's Battlesphere was added in [[0.12]]. |
Latest revision as of 13:11, 14 October 2023
Iskenderun's Battlesphere | |
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Level | 5 |
School1 | Conjuration |
Source(s) | |
Casting noise | 4 |
Spell noise | 0 |
Conjures a small globe of magical energy. Each time its creator casts a destructive spell (other than Battlesphere itself or Spellforged Servitor), the battlesphere will launch its own volley of energy at a random foe. With increasing power, the battlesphere lasts longer and deals more damage per volley. |
Iskenderun's Battlesphere is a level 5 Conjurations spell which conjures a friendly battlesphere to support your magical attacks.
Useful Info
Each time you cast a destructive spell, the battlesphere will shoot a perfectly accurate, irresistible beam. It is aimed at a random target within its line of fire. The battlesphere cannot fire through you. However, you can fire through the battlesphere.
Damage formula: 2d(6 + Power/11)
Number of charges: 4 + (1d(Power + 10)-1)/10
Max. spellpower: 100
Battlespheres have a limited amount of charges. It will dissipate when: it runs out of charges, you enter a different floor, if destroyed by enemy attacks, or if it times out.
You may only create one battlesphere at a time. Casting it while one already exists will recall it to your location and increase both its duration and number of charges (max 20). Battlespheres are not considered summons, and are not blocked by Okawaru or Ru's Sacrifice Love.
"Destructive spells" are spells that Vehumet supports. For a full list of eligible spells, see destructive spell. The only destructive spells that battlespheres won't support are Iskenderun's Battlesphere (obviously) and Spellforged Servitor. You can also view the list of eligible spells by looking at this spell's description.
The unrand sphere of Battle will create a battlesphere every time monsters are in sight.
Strategy
Iskenderun's Battlesphere deals reasonable damage which never misses and cannot be resisted. It works best with low-level (low MP) spells like Magic Dart, Poisonous Vapours, and Stone Arrow, which let you "cast" Battlesphere beams at 1-3 MP. Fairly MP-efficient, and much quieter than the likes of Fireball or Plasma Beam.
It is best to summon a battlesphere before enemies are in sight. E.g. if you see a sleeping monster, back away, create a battlesphere, then go in. When fighting a monster, you may want to (not always) turn a corner, create a battlesphere, and wait. This way, you are more turn efficient. Technically, it is optimal to constantly keep the battlesphere up during exploration.
You can fire through the battlesphere, however, monsters can't. With good pathing and a bit of luck, you can put the sphere between yourself and a nasty hexer / banisher / malmutator. Keep in mind that the battlesphere has the maintain range flag, so it will try to move away from monsters.
Monster Version
Battlespheres created by monsters function identically to your own. The following enemies cast Iskenderun's Battlesphere:
History
- Prior to 0.30, battlespheres would only trigger with Conjurations spells.
- Prior to 0.26, Iskenderun's Battlesphere was a Conjurations / Charms spell. It was aimed at the target you fired, rather than a random target. It didn't work with non-targetable Conjurations (like Static Discharge). However, it would trigger with certain non-Conjurations spells.
- Prior to 0.20, this spell could be found in the book of Conjurations instead of the book of Power.
- In 0.18, The battlesphere supports mephitic cloud, and probably more spells also.
- Prior to 0.14, this was a level 4 spell.
- Iskenderun's Battlesphere was added in 0.12.