Difference between revisions of "Ancient zyme"

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|name=ancient zyme
 
|name=ancient zyme
 
|glyph={{Green|x}}
 
|glyph={{Green|x}}
|flags={{See invisible flag}}
+
|flags={{See invisible flag}}<br>{{Levitate flag}}
 
|resistances={{Poison resistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}}
 
|resistances={{Poison resistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}}
 
|vulnerabilities={{Holy vulnerability}}
 
|vulnerabilities={{Holy vulnerability}}
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|magic_resistance=53
 
|magic_resistance=53
 
|hp_range= 35 - 70
 
|hp_range= 35 - 70
|avg_hp=124
+
|avg_hp=53
 
|armour_class=6
 
|armour_class=6
 
|evasion=6
 
|evasion=6
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|speed=10
 
|speed=10
 
|size={{Medium}}
 
|size={{Medium}}
|item_use=?
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|item_use={{Uses nothing}}
|attack1=16 (? type: {{Drain strength flavour}})
+
|attack1=16 ({{Hit type}}: {{Drain strength flavour}})
|attack2=16 (? type: {{Drain dexterity flavour}})
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|attack2=16 ({{Hit type}}: {{Drain dexterity flavour}})
 
|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
 
|hit_dice=8
 
|hit_dice=8
|base_hp=?
+
|base_hp=4
|extra_hp=?
+
|extra_hp=5
|fixed_hp=?
+
|fixed_hp=0
 
|intelligence={{Animal intelligence}}
 
|intelligence={{Animal intelligence}}
|genus=?
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|genus=ancient zyme
|species=?
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|species=ancient zyme
 
}}
 
}}
 
{{Flavour|A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence.}}
 
{{Flavour|A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence.}}
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==Tips & Tricks==
 
==Tips & Tricks==
*A [[ring of sustain abilities]] will keep your stats intact, but there's no stopping the passive [[sickness]] effect without being [[undead]]. [[Deep dwarf]] and [[mummy]] characters should be particularly cautious around them.
+
*[[Rotting resistance]] makes you immune to the passive sickness and stat drain.
 +
*A [[ring of sustain abilities]] will keep your stats intact. [[Deep dwarf]] characters should be particularly cautious around them.
  
 
==History==
 
==History==

Revision as of 23:53, 7 February 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


This page is a stub. You could probably expand this page should you wish to do so.
ancient zyme x [[File:{{{tile_name}}}.png|32px]]
HP 35 - 70
HD 8
XP 327
Speed 10
AC 6
EV 6
Will 53
Attack1 16 (hit:

drain strength)

Attack2 16 (hit: drain dexterity)


Resistances rPois+, rRot, rN+, rTorm
Vulnerabilities Holy
Habitat land
Intelligence Animal
Uses Uses nothing
Holiness Non-living
Size Medium
Type ancient zyme, ancient zyme
Flags See invisible
Levitate
A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence.

Useful Info

Ancient zymes are pestilential floating things which inflict sickness and stat drain by their mere presence. In melee, their attacks drain strength and dexterity rapidly, but they are thankfully not especially durable. They can be found in the Abyss.

Tips & Tricks

History

Ancient zymes were added in 0.12.