Difference between revisions of "Ring of strength"
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{{flavour|A ring that increases the physical strength of its wearer.}} | {{flavour|A ring that increases the physical strength of its wearer.}} | ||
− | A '''+6 ring of strength''' boosts the [[strength]] of the wearer. | + | A '''+6 ring of strength''' boosts the [[strength]] of the wearer by 6. |
==Desirability== | ==Desirability== | ||
− | Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both [[encumbrance rating|armour]] and [[shields]]. | + | Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both [[encumbrance rating|armour]] and [[shields]]. Overall, a ring of strength is a good find for early characters wearing heavy armour. As you progress through the game, however, a resistance-boosting ring may be more useful. |
===Comparison to Slaying=== | ===Comparison to Slaying=== | ||
− | Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <code><weapon base dmg> * <[[Weapon damage#Damage formula|skill]] | + | Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <code><weapon base dmg> * <[[Weapon damage#Damage formula|skill multipliers]]></code> is above 26.7, then +6 strength offers more damage than a +4 [[ring of slaying]]. Overall, 1 strength = <code>0.025 * <base dmg> * <skill multiplier></code> slaying. |
− | Note that each stat has its other bonuses: strength reduces [[encumbrance]] of armour and shields. Slaying increases accuracy, | + | Note that each stat has its other bonuses: strength reduces [[encumbrance]] of armour and shields. Slaying increases accuracy, which is good for [[dexterity]]-based weapons too. Also, slaying can be better when considering [[auxiliary attack]]s (both strength and slaying boost aux attacks, but as aux attacks usually have low base damage, slaying becomes relatively better.) |
==History== | ==History== |
Latest revision as of 17:20, 6 March 2024
A ring that increases the physical strength of its wearer. |
A +6 ring of strength boosts the strength of the wearer by 6.
Desirability
Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both armour and shields. Overall, a ring of strength is a good find for early characters wearing heavy armour. As you progress through the game, however, a resistance-boosting ring may be more useful.
Comparison to Slaying
Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <weapon base dmg> * <skill multipliers>
is above 26.7, then +6 strength offers more damage than a +4 ring of slaying. Overall, 1 strength = 0.025 * <base dmg> * <skill multiplier>
slaying.
Note that each stat has its other bonuses: strength reduces encumbrance of armour and shields. Slaying increases accuracy, which is good for dexterity-based weapons too. Also, slaying can be better when considering auxiliary attacks (both strength and slaying boost aux attacks, but as aux attacks usually have low base damage, slaying becomes relatively better.)
History
- Prior to 0.27, you could find rings of strength with a -4 enchantment; such rings were always cursed.
- Prior to 0.25, enchantment values ranged from 2 to 6 (positive and negative).