Difference between revisions of "Ring of strength"

From CrawlWiki
Jump to: navigation, search
m (Comparison to Slaying: fix formula)
m
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{version030}}
+
{{version031}}
 
{{item
 
{{item
 
  |itemtype = Jewellery
 
  |itemtype = Jewellery
Line 7: Line 7:
 
{{flavour|A ring that increases the physical strength of its wearer.}}
 
{{flavour|A ring that increases the physical strength of its wearer.}}
  
A '''+6 ring of strength''' boosts the [[strength]] of the wearer.  
+
A '''+6 ring of strength''' boosts the [[strength]] of the wearer by 6.  
  
 
==Desirability==
 
==Desirability==
Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both [[encumbrance rating|armour]] and [[shields]]. A ring of strength is a good find for early characters wearing heavy armour. However, resistance-boosting rings may be more useful as you go through the game.  
+
Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both [[encumbrance rating|armour]] and [[shields]]. Overall, a ring of strength is a good find for early characters wearing heavy armour. As you progress through the game, however, a resistance-boosting ring may be more useful.
  
 
===Comparison to Slaying===
 
===Comparison to Slaying===
Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <code><weapon base dmg> * <[[Weapon damage#Damage formula|skill]] multipliers></code> is above 26.7, then +6 strength offers more damage than a +4 [[ring of slaying]]. Overall, 1 strength = <code>0.025 * <base dmg> * <skill></code> slaying.
+
Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <code><weapon base dmg> * <[[Weapon damage#Damage formula|skill multipliers]]></code> is above 26.7, then +6 strength offers more damage than a +4 [[ring of slaying]]. Overall, 1 strength = <code>0.025 * <base dmg> * <skill multiplier></code> slaying.
  
Note that each stat has its other bonuses: strength reduces [[encumbrance]] of armour and shields. Slaying increases accuracy, and also increases the strength of [[dexterity]] weapons. Also, slaying can be better if you have good [[auxiliary attack]]s (while strength boosts aux attacks, they usually have low base damage).
+
Note that each stat has its other bonuses: strength reduces [[encumbrance]] of armour and shields. Slaying increases accuracy, which is good for [[dexterity]]-based weapons too. Also, slaying can be better when considering [[auxiliary attack]]s (both strength and slaying boost aux attacks, but as aux attacks usually have low base damage, slaying becomes relatively better.)  
  
 
==History==
 
==History==

Latest revision as of 17:20, 6 March 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Ring of strength
Icon Ring of strength.png
A ring that increases the physical strength of its wearer.

A +6 ring of strength boosts the strength of the wearer by 6.

Desirability

Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both armour and shields. Overall, a ring of strength is a good find for early characters wearing heavy armour. As you progress through the game, however, a resistance-boosting ring may be more useful.

Comparison to Slaying

Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <weapon base dmg> * <skill multipliers> is above 26.7, then +6 strength offers more damage than a +4 ring of slaying. Overall, 1 strength = 0.025 * <base dmg> * <skill multiplier> slaying.

Note that each stat has its other bonuses: strength reduces encumbrance of armour and shields. Slaying increases accuracy, which is good for dexterity-based weapons too. Also, slaying can be better when considering auxiliary attacks (both strength and slaying boost aux attacks, but as aux attacks usually have low base damage, slaying becomes relatively better.)

History

  • Prior to 0.27, you could find rings of strength with a -4 enchantment; such rings were always cursed.
  • Prior to 0.25, enchantment values ranged from 2 to 6 (positive and negative).
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry