Difference between revisions of "Shadow imp"

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{{monster info}}
{{monster
 
|name=shadow imp
 
|glyph={{Magenta|5}}
 
|tile=[[File:Shadow imp.png]]
 
|flags={{Evil flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{!sil flag}}
 
|resistances={{Cold resistance 2}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=11
 
|holiness={{Demonic}}
 
|magic_resistance=8
 
|hp_range=6-16
 
|avg_hp=11
 
|armour_class=3
 
|evasion=11
 
|habitat=Land
 
|speed= 10
 
|size={{little}}
 
|item_use={{Open doors}}
 
|attack1=6 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=2
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=shadow imp
 
|species=shadow imp
 
}}
 
{{Flavour|A shadowy minor demon, with an affinity for the necromantic arts.}}
 
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==Useful Info==
 
==Useful Info==
'''Shadow imps''' are one of the flimsier [[Tier-5 demon]]s, but they can still cause significant trouble with their [[Necromancy]] spells. They are found in the [[Dungeon]] and [[the Abyss]], and are occasionally summoned by a wide variety of enemies.
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'''Shadow imps''' are one of the flimsier [[tier-5 demon]]s. If found early, they can be significant threats due to their [[Pain]] spell. They usually only appear as part of certain [[vault]]s.
 
 
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==Spells==
 
{{Spellcaster
 
|number=
 
|slot1=[[Pain]] (d8)
 
|slot2=''none''
 
|slot3=[[Animate Dead]]
 
|slot4=[[Animate Dead]]
 
|slot5=''none''
 
|slot6=''none''
 
}}
 
{{clear}}
 
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==Tips & Tricks==
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{{monster spells}}
*If you're not yet terribly powerful, avoid fighting them near the corpses of foes you've already beaten, or it may raise them. On the other hand, if you can handle the zombies, they are worth [[experience]], unlike most other monster-created monsters.
 
*Although it's easy to summon your own shadow imps with the [[Call Imp]] spell, these allies will never cast Animate Dead.
 
  
 
==History==
 
==History==
Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.
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{{CBA|0.32|shadow imps will appear earlier in [[the Dungeon]]: on D:4-7 instead of D:5-8.}}
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*Prior to [[0.30]], shadow imps could be created by [[Call Imp]].
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*Prior to [[0.28]], shadow imps could [[see invisible]].
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*Prior to [[0.17]], shadow imps could cast Animate Dead.
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*Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.

Latest revision as of 11:26, 26 April 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
shadow imp 5Shadow imp.png
HP 7-15
HD 2
XP 11
Speed 10
AC 3
EV 11
Will 10
Attack1 6 (hit: plain)


Resistances rC++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Little
Type shadow imp, shadow imp
Flags Speaks
A shadowy minor demon, with an affinity for the necromantic arts.

Useful Info

Shadow imps are one of the flimsier tier-5 demons. If found early, they can be significant threats due to their Pain spell. They usually only appear as part of certain vaults.

Spells

Spell set I
Slot1 Pain (d14) Magical flag

History

  • In 0.32, shadow imps will appear earlier in the Dungeon: on D:4-7 instead of D:5-8.
  • Prior to 0.30, shadow imps could be created by Call Imp.
  • Prior to 0.28, shadow imps could see invisible.
  • Prior to 0.17, shadow imps could cast Animate Dead.
  • Prior to 0.12, summoned shadow imps would cast Animate Dead, allowing characters with no Necromancy skill to generate armies of the dead.