Difference between revisions of "Shadow imp"

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{{monster info}}
 
 
==Useful Info==
 
==Useful Info==
'''Shadow imps''' are one of the flimsier [[Tier-5 demon]]s, but they can still cause significant trouble with their [[Pain]] spell. They are found in the [[Dungeon]] and [[the Abyss]], and are occasionally summoned by a wide variety of enemies.
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'''Shadow imps''' are one of the flimsier [[tier-5 demon]]s. If found early, they can be significant threats due to their [[Pain]] spell. They usually only appear as part of certain [[vault]]s.
  
 
{{monster spells}}
 
{{monster spells}}
  
 
==History==
 
==History==
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{{CBA|0.32|shadow imps will appear earlier in [[the Dungeon]]: on D:4-7 instead of D:5-8.}}
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*Prior to [[0.30]], shadow imps could be created by [[Call Imp]].
 
*Prior to [[0.28]], shadow imps could [[see invisible]].
 
*Prior to [[0.28]], shadow imps could [[see invisible]].
 
*Prior to [[0.17]], shadow imps could cast Animate Dead.
 
*Prior to [[0.17]], shadow imps could cast Animate Dead.
 
*Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.
 
*Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.

Latest revision as of 11:26, 26 April 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
shadow imp 5Shadow imp.png
HP 7-15
HD 2
XP 11
Speed 10
AC 3
EV 11
Will 10
Attack1 6 (hit: plain)


Resistances rC++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Little
Type shadow imp, shadow imp
Flags Speaks
A shadowy minor demon, with an affinity for the necromantic arts.

Useful Info

Shadow imps are one of the flimsier tier-5 demons. If found early, they can be significant threats due to their Pain spell. They usually only appear as part of certain vaults.

Spells

Spell set I
Slot1 Pain (d14) Magical flag

History

  • In 0.32, shadow imps will appear earlier in the Dungeon: on D:4-7 instead of D:5-8.
  • Prior to 0.30, shadow imps could be created by Call Imp.
  • Prior to 0.28, shadow imps could see invisible.
  • Prior to 0.17, shadow imps could cast Animate Dead.
  • Prior to 0.12, summoned shadow imps would cast Animate Dead, allowing characters with no Necromancy skill to generate armies of the dead.