Difference between revisions of "Starcursed mass"
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Starcursed masses can combine and divide randomly. A combined starcursed mass has more HP, but otherwise share the same stats. It displays no sign that it is combined (unless the [[XP]] boost happens to increase its [[threat]] level). On their own, these monsters tend to divide, but if struck they will regroup. | Starcursed masses can combine and divide randomly. A combined starcursed mass has more HP, but otherwise share the same stats. It displays no sign that it is combined (unless the [[XP]] boost happens to increase its [[threat]] level). On their own, these monsters tend to divide, but if struck they will regroup. | ||
− | In addition, starcursed masses have a shriek ability. If have [[line of sight]] to one, you can be hit for <code>2 + 1d5 + 1d(1.5 * #_masses)</code> AC-ignoring damage.<ref>{{source ref|0.30.1|mon-abil.cc|593}}</ref> If there are 5 or more masses in sight, you have a 33% chance to be [[paralysed]] for 1 turn. If there are 7 or more masses in sight, you have a 50% chance to be paralysed for 2 turns. Combined masses are treated as one monster for the purposes of shrieking. | + | In addition, starcursed masses have a shriek ability. If you have [[line of sight]] to at least one, you can be hit for <code>2 + 1d5 + 1d(1.5 * #_masses)</code> AC-ignoring damage.<ref>{{source ref|0.30.1|mon-abil.cc|593}}</ref> If there are 5 or more masses in sight, you also have a 33% chance to be [[paralysed]] for 1 turn. If there are 7 or more masses in sight, you instead have a 50% chance to be paralysed for 2 turns. Combined masses are treated as one monster for the purposes of shrieking. |
==Tips & Tricks== | ==Tips & Tricks== | ||
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==History== | ==History== | ||
+ | *Prior to [[0.30]], starcursed masses had fast regeneration. | ||
*Prior to [[0.17]], starcursed masses' shrieking did not affect monsters with [[monster intelligence|mindless]] or insect intelligence. | *Prior to [[0.17]], starcursed masses' shrieking did not affect monsters with [[monster intelligence|mindless]] or insect intelligence. | ||
*Starcursed masses were added in [[0.12]] | *Starcursed masses were added in [[0.12]] |
Latest revision as of 20:31, 30 April 2024
starcursed mass X | |
---|---|
HP | 99-200 |
HD | 12 |
XP | 1337 |
Speed | 10 |
AC | 10 |
EV | 0 |
Will | 100 |
Attack1 | 16 (touch: plain)
|
Resistances | rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Non-living |
Size | Giant |
Type | starcursed mass, starcursed mass |
Flags | See invisible Unbreathing |
A mass of stellar detritus that glows with the sickly putrescence of a dying star, forever shrieking soundlessly in a voice beyond mortal grasp. Its form quivers and undulates constantly, dividing spontaneously and then withdrawing when threatened. While the voice of even a single one is unsettling, in chorus, their screams can overwhelm the minds of even the bravest warriors, leaving them stunned and helpless.
“Did you see that star go out? |
Useful Info
Starcursed masses are the Lovecraftian equivalents of slime creatures, with two unique mechanics. They can be found in the Abyss.
Starcursed masses can combine and divide randomly. A combined starcursed mass has more HP, but otherwise share the same stats. It displays no sign that it is combined (unless the XP boost happens to increase its threat level). On their own, these monsters tend to divide, but if struck they will regroup.
In addition, starcursed masses have a shriek ability. If you have line of sight to at least one, you can be hit for 2 + 1d5 + 1d(1.5 * #_masses)
AC-ignoring damage.[1] If there are 5 or more masses in sight, you also have a 33% chance to be paralysed for 1 turn. If there are 7 or more masses in sight, you instead have a 50% chance to be paralysed for 2 turns. Combined masses are treated as one monster for the purposes of shrieking.
Tips & Tricks
- Using area-of-effect attacks, like Fireball, will force starcursed masses to regroup. AOEs also deal high damage, since you get to hit multiple targets at a time.
History
- Prior to 0.30, starcursed masses had fast regeneration.
- Prior to 0.17, starcursed masses' shrieking did not affect monsters with mindless or insect intelligence.
- Starcursed masses were added in 0.12
References
- ↑ mon-abil.cc:593 (0.30.1)