Difference between revisions of "Orc priest"

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(Updated for 0.13 - added Hill Orc conversion information. -CrystalBall)
m (bump and note that convert to Beogh is only offered if you don't already have a god)
 
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{{version013}}
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{{version032}}
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{{monster info}}
 
{{list of | orcs}}
 
{{list of | orcs}}
<!--monster-bot-begin-->
 
{{monster
 
|name=orc priest
 
|glyph={{Green|o}}
 
|tile=[[File:Orc priest.png]]
 
|flags={{Priest flag}}<br>{{Speaks flag}}<br>{{Evil flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|vulnerabilities={{Holy vulnerability}}, {{Orc slaying vulnerability}}
 
|max_chunks=4
 
|meat={{Contaminated corpse}}
 
|xp=42
 
|holiness={{Natural}}
 
|magic_resistance=16
 
|hp_range=9-21
 
|avg_hp=15
 
|armour_class=1
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=6 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=3
 
|base_hp=3
 
|extra_hp=4
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=orc
 
|species=orc
 
}}
 
 
<!--monster-bot-end-->
 
{{Flavour|A servant of the ancient and cruel gods of the orcs, dressed in a long robe. It continually mumbles strange prayers. You should hope that they remain unheard.}}
 
  
 
==Useful Info==
 
==Useful Info==
 
'''Orc priests''' introduce [[smiting]] into the game at levels where smiting is scary. So long as an orc priest is visible, it is capable of instantly dealing 7-17 damage to you in a single turn. Even worse, they usually appear along with a pack of [[orc]]s, [[orc wizard]]s, and [[orc warrior]]s, and can appear as early as [[Dungeon]]:2.
 
'''Orc priests''' introduce [[smiting]] into the game at levels where smiting is scary. So long as an orc priest is visible, it is capable of instantly dealing 7-17 damage to you in a single turn. Even worse, they usually appear along with a pack of [[orc]]s, [[orc wizard]]s, and [[orc warrior]]s, and can appear as early as [[Dungeon]]:2.
  
[[Hill Orc]] characters will immediately be given the opportunity to convert to [[Beogh]] upon encountering an orc priest for the first time.
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If you are sufficiently injured when a priest is in your [[line of sight]], you may be given the ability to convert to [[Beogh]], the orc god, unless you are a [[Demigod]] or are already worshipping a [[god]]. If this happens, you will gain the {{White|Beogh}} Status, and a unique message will be displayed. To accept, use the '''a'''bilities menu, which will show an option to convert. If you decide to convert, all orcs within your LOS will become neutral, unless you've abandoned Beogh in the past.
 
 
<!--spl-bot-begin-->
 
==Spells==
 
 
 
{{Spellcaster
 
|number=
 
|slot1=[[Pain]] (d8)
 
|slot2=''none''
 
|slot3=[[Cantrip]]
 
|slot4=[[Smiting]] (7-17)
 
|slot5=[[Heal Other]]
 
|slot6=''none''
 
}}
 
{{clear}}
 
  
<!--spl-bot-end-->
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{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Orc priests can be neutralized by hiding from their [[line of sight]] (they will try to rush you if they can't smite you), making them confused/paralyzed, or trapping them in a [[throwing net]].
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*Orc priests can be neutralized by hiding from their line of sight (they will try to rush you if they can't smite you), making them confused/paralyzed, or trapping them in a [[throwing net]].
 
*Avoid fights where they get to cast against you for several turns while you have to chop a path through their allies.
 
*Avoid fights where they get to cast against you for several turns while you have to chop a path through their allies.
 
*Very early characters may wish to avoid them entirely, if they don't have an easy way of killing them quickly. If you see more than one priest at a time, start running.
 
*Very early characters may wish to avoid them entirely, if they don't have an easy way of killing them quickly. If you see more than one priest at a time, start running.
 +
*Converting to Beogh can save you if you get in a bad situation involving an orc priest, but note that Beogh doesn't work well with area-of-effect magic or ranged attacks, as your apostles won't be protected from your attacks.
  
 
==History==
 
==History==
As of [[0.13]], [[hill orc]] characters who meet an orc priest for the first time are immediately given the opportunity to convert to [[Beogh]].
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*Prior to [[0.32]], only [[hill orc]] characters could be converted to Beogh, and they didn't need to be injured to be given this ability when they met an orc priest.
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*Prior to [[0.13]], [[hill orc]] characters had to either begin the game as a [[priest]] or find an appropriate altar in the [[Orcish Mines]] to worship Beogh.
  
 
[[Category:Orc]]
 
[[Category:Orc]]

Latest revision as of 21:43, 11 November 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
orc priest oOrc priest.png
HP 9-20
HD 3
XP 41
Speed 10
AC 3
EV 9
Will 20
Attack1 6 (hit: plain)


Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type orc, orc
Flags Evil
Speaks
Warm-blooded
A servant of Beogh, the ancient and cruel god of the orcs. Beogh rewards the prayers of devoted servants by striking down their enemies.

For a list of all orcs, see list of orcs.


Useful Info

Orc priests introduce smiting into the game at levels where smiting is scary. So long as an orc priest is visible, it is capable of instantly dealing 7-17 damage to you in a single turn. Even worse, they usually appear along with a pack of orcs, orc wizards, and orc warriors, and can appear as early as Dungeon:2.

If you are sufficiently injured when a priest is in your line of sight, you may be given the ability to convert to Beogh, the orc god, unless you are a Demigod or are already worshipping a god. If this happens, you will gain the Beogh Status, and a unique message will be displayed. To accept, use the abilities menu, which will show an option to convert. If you decide to convert, all orcs within your LOS will become neutral, unless you've abandoned Beogh in the past.

Spells

Spell set I
Slot1 Pain (d14) Priest flag
Slot2 Cantrip Priest flag
Slot3 Smiting (7-17) Priest flag
Slot4 Heal Other (2d1+3) Priest flag

Tips & Tricks

  • Orc priests can be neutralized by hiding from their line of sight (they will try to rush you if they can't smite you), making them confused/paralyzed, or trapping them in a throwing net.
  • Avoid fights where they get to cast against you for several turns while you have to chop a path through their allies.
  • Very early characters may wish to avoid them entirely, if they don't have an easy way of killing them quickly. If you see more than one priest at a time, start running.
  • Converting to Beogh can save you if you get in a bad situation involving an orc priest, but note that Beogh doesn't work well with area-of-effect magic or ranged attacks, as your apostles won't be protected from your attacks.

History

  • Prior to 0.32, only hill orc characters could be converted to Beogh, and they didn't need to be injured to be given this ability when they met an orc priest.
  • Prior to 0.13, hill orc characters had to either begin the game as a priest or find an appropriate altar in the Orcish Mines to worship Beogh.